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Lead Game Designer jobs in Los Angeles

Lead Game Designer

Lead Game Designer The lead game designer takes nebulous concepts jotted down in brainstorming sessions and fashions them into clear, concise design documentation for game locations, characters, rules, story, objects, interface, and modes. This person works closely with artists and programmers to methodically map out each integral element during preproduction. The lead game designer is supervised by the creative director and oversees a larger design staff consisting of specialists who concentrate on one area: levels, missions, combat, cinematics, and systems.

Los Angeles

Los Angeles, California, United States of America Los Angeles, Spanish for 'The Angels'; officially the City of Los Angeles, known colloquially by its initials L.A. is the second-most populous city in the United States, after New York City. Los Angeles is the largest and most populous city in the state of California and the cultural, financial, and commercial center of Southern California. The economy of Los Angeles is driven by international trade, entertainment (television, motion pictures, video games, music recording, and production), aerospace, technology, petroleum, fashion, apparel, and tourism. Other significant industries include finance, telecommunications, law, healthcare, and transportation. A number of gaming powerhouses have developed a considerable presence in the area, helping LA become a city synonymous with game development. These studios include Playstation Santa Monica, Riot Games, Naughty Dog and Electronic Arts (EA).


Lead Game Designer jobs in Los Angeles

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  • Lead Technical Artist

    United States, Los AngelesNo salary specifiedCloud Imperium Games Art and Animation

    Responsibilities:

    Posted - 28 May 2020

  • Senior UI Designer Expiring soon

    Los AngelesSalary on applicationSkillsearch Limited No industry specified

    Senior UI responsibilities: Work with other disciplines to create detailed wireframes and prototypes user interface flow including menus, stats and inventory screens Produce new templates, assets and UX specifications Champion impress...

    Posted - 09 May 2020

  • Senior Vehicle Artist

    United States, Los AngelesNo salary specifiedCloud Imperium Games Art and Animation

    Responsibilities:Requirements:Pluses:This position is offered at our Los Angeles Studio by Cloud Imperium LLC.

    Posted - 28 May 2020

  • Vehicle Artist

    United States, Los AngelesNo salary specifiedCloud Imperium Games Art and Animation

    Position:Requirements:Pluses:This position is offered at our Los Angeles Studio by Cloud Imperium LLC.

    Posted - 28 May 2020

  • Senior Gameplay Engineer

    United States, Los AngelesNo salary specifiedCloud Imperium Games Programming and Development

    Cloud Imperium is seeking a Senior Gameplay Engineer to join us in our Los Angeles studio!

    Posted - 28 May 2020

  • Senior Character Artist

    United States, Los AngelesNo salary specifiedCloud Imperium Games Art and Animation

    Cloud Imperium is looking for an experienced Senior Character Artist to join our team!

    Posted - 12 Jun 2020

  • Gameplay Engineer

    United States, Los AngelesNo salary specifiedCloud Imperium Games Programming and Development

    The Gameplay Engineer will work in a cooperative, cross-disciplinary team environment to implement features and systems within the Lumberyard.

    Posted - 28 May 2020

  • Production Assistant

    United States, Los AngelesNo salary specifiedCloud Imperium Games Production

    Posted - 05 Jun 2020

  • Senior C++ Gameplay Engineer

    Los AngelesSalary on applicationSkillsearch Limited No industry specified

    Then this role at a AAA studio in sunny LA could be perfect for you… As a Senior C++ Gameplay Engineer at this studio in Los Angeles, you will be working on innovative and robust systems in Unreal Engine 4.

    Posted - 25 Jun 2020

  • Senior Character Artist

    Los Angeles£90,000Skillsearch Limited No industry specified

    You will be working closely with art in order to ensure the assets produced are in line with the stylistic  vision and  mentoring junior team members of the team to encourage their skill development.

    Posted - 23 May 2020