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Senior UI Programmer - AAA Project - Remote

REF1315S

People Can Fly

Competitive

Warszawa, Poland

Poland

Programming

ASAP

16/04/2024

Mid-Senior Level

Permanent | Full Time

Yes

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Bulletstorm VR - an exciting VR version of our cult-classic shooter.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you'll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Gemini is a yet unannounced AAA game developed with Square Enix - the publisher of our recent AAA title, Outriders. The game development involves primarily our Europe based teams.

Job Description

Core:

  • Propose, implement and own implement tasks and features in a timely fashion.
  • Provide regular updates to the production.
  • Collaborating with PCF Framework to integrate and develop shared components, and augment stability/features of shared.
  • Consider the performance of the work that you do.
  • Breakdown your own tasks, update your progress, ask questions and raise issues to relevant stakeholders as well as proposing solutions when needed.
  • Work closely with Principals and project Architect to implement high quality features and code, proactively identify and address risk with the team.
  • Proactively participate in code reviews to share knowledge and learn from other team members.
  • Occasionally support Lead in recruitment projects with HR collaboration.
  • Stay informed of best practices and technical solutions used at the company.
  • Work with QA teams to define testing requirements for new and existing features.


UI

  • Work on cutting-edge features, improving player experience.
  • Prototyping UI solutions and polishing them to AAA level.
  • Take ownership over UI systems and features.
  • Work with designers to understand their requirements and deliver systems that help them deliver their goals.


Qualifications

  • 6+ years experience working in console / PC games
  • Involved in the production cycle of at least 1 title
  • Excellent primary programming language skills (C++).
  • Good knowledge of Source Control and Code Review tools (Swarm, Perforce, Git, etc.).
  • Good knowledge of Project Management Software (JIRA, Confluence, etc.).
  • Ability to work autonomously.
  • A keen sense of what is essential for delivering a fun and intuitive gaming experience.
  • Strong debugging and profiling skills.
  • Ability to write reliable, readable, maintainable and efficient code.
  • Well-versed in optimization techniques.
  • Good mentoring skills.
  • Strong verbal and written communication skills in English.


Nice to have:

  • Experience with other programming languages
  • Good Unreal Engine knowledge
  • Knowledge of design principles of UI/UX
  • Knowledge of accessibility guidelines for UX Design
  • Very good understanding of UMG
  • Experience working on consoles such as PS5 and Xbox Series X
  • Experience working on multiplayer games
  • BSc (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)


Additional Information

What we offer:

  • Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
  • Access to wellbeing platform - Gympass for employees and family members.
  • Access to Worksmile - cafeteria program.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.



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