THE MISSION
As a hands-on 3D Artist, you will join a small, fully remote team to contribute to the design and development of a brand new IP. This is a full-time, remote position that can be done from anywhere in the world with a good internet connection.
RESPONSIBILITIES
- Own the creation and delivery of our environmental models and pipelines.
- Create high-quality environmental assets for buildings, biomes and props.
- Work closely with our creative teams to shape the look and feel of our iconic game world.
- Hold the quality bar high to ensure we deliver to "AAA" asset performance standards.
- Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.
REQUIREMENTS
- 3+ years minimum hands-on experience in the entertainment industry as an artist.
- Experience creating environments in at least two shipped "AAA" games.
- Experience with Maya/Max/Blender and Photoshop (or equivalent 3D and 2D programs).
- Must love games!
DESIRABLE
- Familiarity with the Unreal Engine 4.
- Experience with Level Design.
- Experience with Zbrush.
- Experience with Substance Painter and Substance Designer or 3DCoat.
- Experience working on a distributed team spread across several time zones.
PORTFOLIO REQUIREMENTS
- Please include links to your demo reel and portfolio.
- Must include at least 1 example of a stylized environment object or prop.