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Lead Multiplayer Programmer

285581_crt:1711703628271

InGame Recruitment

€70,000-90,000 Euros

Spain

Spain

Programming

ASAP

29/03/2024

Mid-Senior Level

Permanent | Full Time

No

What you will do:

  • You will get to extend the technology of the client's in-house engine with multiplayer capabilities. That means helping design and implement the network/multiplayer software stack for the engine, and for any in-house games that need to support multiplayer.
  • You will collaborate with the AI and gameplay teams to define and implement network-aware features, workflows and setups.
  • You will get to share responsibility with the online team to create, run and monitor their game servers and back-end infrastructure.
  • In short, the team you will be part of will be responsible for the development of the network layer.


Who you are:
  • You are an engine, software or multiplayer/network programmer who helped ship at least one AAA multiplayer game. What they are working on is next-level. That's why the AAA experience is key here.
  • You have a strong knowledge of C/C++
  • You are well-versed in anything multiplayer-related tech: firewall traversal, data compression and encryption, distributed algorithms, mesh topologies, objects replication, prediction models, latency compensation and anti-cheating.
  • We expect you to be experienced in navigating and integrating new technologies into large existing codebases.



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