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Lead Gameplay Programmer

285261

InGame Recruitment

€60,000-€72,000

Spain

Spain

Programming

ASAP

24/04/2024

Mid-Senior Level

Permanent | Full Time

No

Our client is looking for a Lead Gameplay Programmer, who has worked as a lead on a AAA project from start to finish to work on an exciting unannounced title.

The role can be done from one of several of their European offices!

Responsibilities:

  • As a Gameplay Programmer, you shall work across multiple areas within the core gameplay domain: characters, cameras, control scheme, weapons and items, abilities and progression, environments, and interactions etc
  • You will be responsible for designing, owning, and maintaining systems and code across some of those areas, but also have the chance to contribute with designs and reviews in other areas, and have a general overview of the whole domain.
  • You will work primarily in C++, creating code, systems, and visual building blocks for their designers to use in their in-house technology, via our integrated Visual Scripting Language.
  • You will interact and collaborate on shared technology with other adjacent domains, particularly animtech, multiplayer and AI.
  • As a Senior Programmer, you'll also be responsible for coaching and mentoring junior programmers, within your domain.

Who you are:
  • You have 5+ years of professional gameplay programming experience, on a AAA title, preferably multiplayer.
  • You have hands-on experience with gameplay features implementation, such as: systems, characters, cameras, control scheme, weapons and items, abilities and progression, environments, and interactions.
  • You have had full circle responsibility for gameplay features and seen them through from start to finish, in collaboration with your team.
  • You will work day-to-day in C++, so we expect you have a strong foundation and understanding of the best practices.
  • Well-founded in mathematics, algorithms, and data structures.



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