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Lead Character Artist

290551

Depending on Experience

United Kingdom

United Kingdom

Animation

ASAP

24/05/2024

Mid-Senior Level

Permanent | Full Time

No

Project: AAA Character Action Games
Contract Type: Permanent in the UK
Location: UK Remote OR Hybrid, North West UK
Our client is an award-winning co-development studio known for delivering excellent results on a range of AAA Games.

Joining as their Lead Character Artist, you'll get to work on multiple exciting projects at any one time offering plenty of variety and involvement! You will play a key role in not only managing a talented team of artists but be very hands-on, creating beautiful characters for their projects whilst, inspiring and motivating one another to create world class characters.

This position would suit an experienced Lead Character Artist or Senior with leadership skills. Who has a strong background in the games industry, particularly on realistic characters as demonstrated in their portfolio with exceptional texture quality.

REQUIREMENTS:

  • Senior / Lead Character Art experience in the video games industry on AAA titles.
  • Strong character modelling and texturing / surfacing skills.
  • Versatility and the ability to adapt to different requirements and styles.
  • Proficient in software such as ZBrush, Maya, Substance Painter, and Adobe Photoshop and game engines such as Unreal Engine.
  • Excellent understanding of anatomy, form, and proportion, with the ability to create compelling human characters and creatures.
  • Up-to-date knowledge of a modern character art pipeline and a strong understanding of optimisation for games.
  • Strong leadership and communication skills, with experience leading a team of artists.
RESPONSIBILITIES:
  • Lead a talented character art team in creating high quality characters and creatures in a variety of styles.
  • Collaborate with art directors and concept artists in setting visual and technical benchmarks, ensuring accuracy and fidelity to the original vision.
  • Setup regular reviews of artwork across the character art team and provide clear, concise feedback to ensure high quality and creative cohesion.
  • Work closely with animators and technical artists to ensure seamless integration of characters into the game engine.
  • Work with production to help to establish priority of work and help schedule and monitor the character art workload.
  • Communicate regularly with the client's art team, building relationships and assisting them in achieving their goals.
  • Champion streamlined processes, working with tech artists to improve workflows and shaders and support the team with resolving technical issues.
  • Ensure that the Character team is following any submission rules.
  • Stay up to date with industry trends and best practices, researching new tools and techniques to enhance the character art pipeline.
  • Create documentation on various subjects including style, technical and onboarding guides.
  • Carry out inductions and probationary reviews for new starters.
  • Mentor the character art team, and demonstrate good leadership skills of positivity, enthusiasm, leading by example & active listening.
BENEFITS INCLUDE:
  • Full -Time Remote Work in the UK.
  • Hybrid work from their studios in the North West, UK, preferred.
  • Flexible working hours.
  • Private Healthcare.
  • Anti-crunch policy.
  • Annual bonus scheme.
  • Company socials.
  • Generous holiday allowance.
Interested in finding out more about the studio and projects? Apply now!



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