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Senior Game Designer Melbourne - PC Console VR titles - onsite

MELB007

Conkerberry Pty Ltd

$negotiable on experience

Melbourne, Australia

Australia

Design

ASAP

04/04/2024

Mid-Senior Level

Permanent | Full Time

No

Expanding & successful games studio with 200+ employees focusing on mobile, PC, console & VR gaming.

Own IP & working with titles for well known studios worldwide.

Preference for local candidates in Australia or NZ that have work rights or work visas already (can transfer)

Senior Game Designer

Overview

As a Senior Designer for an exciting new Original IP title for Consoles, you'll play a pivotal role in multidisciplinary project leadership by bringing expertise in game design. In this role, you’ll collaborate with the Game Lead and discipline leads to contribute a strong and cohesive vision and lead effective execution. You’lll utilize your exceptional leadership and communication skills to ensure the design team alignment as well as individually contribute as an expert designer.

Key Responsibilities

  • Partner with the Game Lead to contribute to game vision and take responsibility for overall game design.
  • Manage a small design team, including 2-3 direct reports.
  • Drive the design and implementation of features and game systems in order to bring the vision of the team into a quality playable experience.
  • Lead the project’s designers to ensure the best work possible and support growth.
  • Partner with engineering to develop content creation tools addressing the requirements of design.
  • Ensure cross-functionally aligned and actionable designs by owning the design process and sign-off, and through writing design briefs, acceptance criteria, intent and goals.
  • Foster a culture of collaboration, growth, and multidisciplinary partnership with the design team.
  • Ensure the creation, review and maintenance of design documents, such as design briefs and feature design documents.
  • Develop frameworks for content creation (such as design templates), gameplay flow (such as game loops), and overall integration of design components.
  • Identify opportunities to utilize analytics for game tuning and informing design decisions.
  • Partner with the producer to contribute to estimating practices and ensure timely delivery.
  • Make informed recommendations to stakeholders on design decisions based on risk, scope & expected value.
  • Align across goals and constraints to ensure the team works within constraints, engaging with reprioritization as needed, and identify opportunities for design scope optimization.
  • Oversee and guide designers to quickly prototype design ideas to answer questions or validate assumptions.
  • Ensure regular feedback from peers, such as by contributing to review processes and leading playtesting.
  • Support the team to pitch new ideas within the studio’s pitching framework.

What You Bring To The Role

  • Experience in game design with some experience in coaching and mentoring roles.
  • Proven track record of delivering successful game titles.
  • Strong understanding of game design principles and experience with different game genres.
  • Excellent communication and interpersonal skills with the ability to provide clear and constructive feedback.
  • Solid understanding of the game development process and ability to manage competing priorities and deadlines.
  • A passion for gaming and a strong desire to create exceptional experiences for players.

Bonus Points!

  • Experience working across PC, Console, or Premium titles.
  • Sound knowledge in analytics and product management.

..............

Please contact me for full studio details & to apply.

Bronwynn Lusted

Conkerberry Recruitment for Games - Australia & NZ

bronwynn@conkerberry.com.au

0427 690 971



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