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Lead Game Designer Melbourne - Console PC VR mobile games - visa relocation an option

MELB010

Conkerberry Pty Ltd

$negotiable on experience

Melbourne, Australia

Australia

Design

ASAP

04/04/2024

Lead-Principal

Permanent | Full Time

No

Expanding & successful games studio with 200+ employees focusing on mobile, PC, console & VR gaming.

Own IP & working with titles for well known studios worldwide.

Preference for local candidates in Australia or NZ that have work rights or work visas already (can transfer) but will consider overseas candidates needing visa sponsorship & relocation if 10+ years experience & AAA games published.

Lead Game Designer

Overview

As a Design Lead for our exciting new IP, you'll be an expert in the fundamentals of game design and play a pivotal role in setting the vision and delivering exceptional game experiences. You will utilize your exceptional communication skills to ensure that the work of multiple teams developing gameplay that aligns to create cohesive, exciting, and clearly understandable gameplay.

Key Responsibilities

In this role, you’ll lead a team of Designers and report directly to the General Manager who oversees holistic design strategy. Collaborating within your craft, but also cross-functionally, you will direct and generate briefs for your Lead Designer to report and their teams, steering the high-level vision and helping guide teams of complementary skills and abilities to deliver design ready to be experienced.

In this role, you will:

  • Lead the design team to create exceptional game experiences that meet the studio's standards and align with the overall project direction.
  • Assist leading the overall vision of the project and drive its success
  • Collaborate with other department leads to ensure the features being developed bring the vision to life.
  • Evaluate the workload against production capacity, plan the work, and set priorities for the game design team.
  • Assign tasks to the design team, evaluate the quality of deliverables, and provide feedback for improvement.
  • Develop and maintain a positive and productive culture within the design department and the project team.
  • Communicate project objectives, sprint objectives, strategies, and general information to all team members to ensure visibility and advancement of the game's development.
  • Supervise and be responsible for providing clear and structured project documents to ensure that gameplay intentions are understood, and team members are working on the right elements.
  • Participate in the hiring and mentoring of team members.

What You Bring To The Role

  • Experience in game design, with at least a few years in a leadership role.
  • Proven track record of delivering successful game titles, with at least PC experience.
  • Strong understanding of game design principles and experience with different game genres.
  • Excellent communication and interpersonal skills with the ability to provide clear and constructive feedback.
  • Solid understanding of the game development process and ability to manage competing priorities and deadlines.
  • A passion for gaming and a strong desire to create exceptional experiences for players.

Bonus Points!

  • Console Experience

..............

Please contact me for full studio details & to apply.

Bronwynn Lusted

Conkerberry Recruitment for Games - Australia & NZ

bronwynnATconkerberry.com.au

+61 (0)427 690 971



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