Job description
We're working with one of the UK's top development studios as they seek to add a Lead Character Artist to their team.
This studio is renowned for their working environment and studio culture, they've fostered a professional, fun, and supportive working environment with an anti-crunch ethos. Plus, they're responsible for contributing to some of the biggest titles in recent years!
As a Lead Character Artist you will play a pivotal role in their hugely successful Art department. This is a hands-on role where you'll retain the creative freedom to create stunning characters across multiple projects, while inspiring your team of Character Artists to do likewise.
Your responsibilities...
- Guide the Character Art team in producing top-notch characters and creatures across various styles
- Work alongside Art Directors and Concept Artists to establish visual and technical standards, ensuring precision and adherence to the original aesthetic vision
- Conduct regular artwork reviews within the character art team, providing clear, concise feedback to maintain high quality and creative unity
- Collaborate with Animators and Technical Artists to ensure smooth integration of characters into the game engine
- Coordinate with Production to prioritise tasks and manage the character art workload
- Maintain regular communication with client's Art team, building strong relationships and helping them achieve their objectives
- Advocate for efficient processes, partnering with Tech Artists to enhance workflows and shaders, and support the team in resolving technical challenges
- Ensure the Character team follows submission guidelines, including updating Jira tickets and following naming conventions
- Stay informed on industry trends and best practices, exploring new tools and techniques to improve the character art pipeline
- Develop documentation on various topics, including style guides, technical instructions, and onboarding materials
- Conduct inductions and probationary reviews for new team members, providing feedback to art leadership on employee performance
- Mentor the Character Art team, fostering their growth and showing a commitment to ongoing learning and knowledge sharing
- Exhibit strong leadership qualities, including positivity, enthusiasm, leading by example, and active listening
The skills and experience you'll bring to the role...- Proficiency in modeling and texturing/surfacing
- Flexibility and adaptability to various requirements and styles
- Expertise in industry-standard software like ZBrush, Maya, Substance Painter, and Adobe Photoshop, along with at least one major game engine such as Unreal Engine
- Excellent grasp of anatomy, form, and proportion, with the ability to create compelling human characters and creatures
- Thorough knowledge of a modern character art pipeline and optimization for games
- Strong leadership and communication skills, with experience leading a team of artists
- 5 or more years' experience or two credited titles as a Senior or Lead Character Artist
- Proven track record of delivering high-quality character assets for AAA titles
- Located in the UK with the full right to work in the UK
Perks and benefits include...- Employee share scheme
- Company Pension Scheme
- Annual bonus
- 25 days leave plus public holidays, and up to 5 extra days for length of service
- Flexible working hours
- Private Medical and Dental Insurance and Eye Care Scheme
- Income Protection and Life Assurance
- Tech and bike scheme, free parking
- Game vouchers
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