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UI Designer Intern [Uplay PC] (f/m/d)


Ubisoft Blue Byte GmbH


Dusseldorf, Germany







Permanent | Full Time


Company Description

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries around the globe. We are committed to delivering high-quality, cutting-edge video game titles to players. In our German offices in Düsseldorf, Mainz and Berlin, we are working on brands like "Tom Clancy's Rainbow Six Siege", "James Cameron's Avatar", "Beyond Good and Evil 2", "Far Cry", "The Settlers", "Anno" and many more.Job Description

Job Description
As a UI Designer Intern (f/m/d), you will be part of the design team of Uplay PC. You will work with UX Designers and UI Designers on the functional production of features and services. You will support the team with creating high quality GUI visuals and translating them into functional, intuitive and beautiful user interfaces.
This position is an internship with duration of six months.
Your tasks:

  • Support UI Designers with creating high-fidelity prototypes in production quality
  • Collaborate with UX Designers and UI Designers to create style guides and presentations
  • Create and iterate HUDs, menu designs, GUI assets and visual components for the system
  • Work as part of the design team and within the guidelines provided by direction
  • Skills in graphic design
  • Experience in creating HUDs, user interfaces or visual elements for games, online services or systems
  • Love for details and an eye for clean and functional design
  • Proficiency in Photoshop, Illustrator or other similar visual tool
  • Motivated to constantly iterate and improve visual designs based on user feedback
  • Passion for games and game services
  • Fluent in English, both verbally and written

Nice to have:
  • Knowledge about visual principles and design standards
  • Basic proficiency in prototyping tools (Figma, Sketch, Adobe XD or similar)

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