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Senior Technical Artist - New game - console PC Unreal Engine 4, Maya - relocation & visa provided

NZ020

Conkerberry Pty Ltd

$80-120K NZD per year

Wellington, New Zealand

New Zealand

Art and Animation

12/01/2020

23/01/2020

23/03/2020

Mid-Senior Level

Permanent | Full Time

No

  • Independently owned games studio established in 2013.
  • Wellington region of New Zealand
  • Successfully publishing their first Xbox PC game to great acclaim ( Metacritic 82/100)
  • Expanding team to 80 staff in early 2020
  • Looking for talented, dedicated people for their next new game title. (Unreal Engine based)
  • The ideal candidate will have experience in games and eagerness to push boundaries of what an indie game can achieve.
  • Must also be willing to relocate to Wellington New Zealand
  • Visa sponsorship & relocation assistance for senior level candidates with 5+ years games studio experience.

SENIOR TECHNICAL ARTIST

As a Senior Technical Artist you will be a key part of the team when it comes to solving technical issues to help enable the Art team to work efficiently and to a professional standard. Strong Maya, Unreal Engine and scripting knowledge are essential as you will be tasked with planning and executing the creation of in house tools and workflows.

​This is a key role within the studio, and we are more than happy to help with immigration and relocation to New Zealand. If this role excites you and you think you’re the one for the job, then we’d love to hear from you!

​Responsibilities:

Solve technical issues for the Art department,

Plan pipelines and workflows to enable art to be created efficiently and correctly.

Document and communicate tools and workflows to the Art team.

Solve technical issues both in engine and DCC applications to ensure the Art department can operate efficiently and the game runs smoothly.


Additional Requirements:

5+ years in game development.

3+ shipped titles.

Excellent communication and problem solving skills.

High level knowledge of Maya and Unreal Engine.

Understanding of procedural asset creation and Houdini a bonus.

In depth profiling knowledge for consoles and PC.

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For full details on the studio & to apply, please contact me anytime.

Bronwynn Lusted

Conkerberry Recruitment for Games in Australia & NZ

skype bronwynn.lusted

 



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