We offer a very competitive package, which is dependent on experience
Art and Animation
Permanent | Full Time
Based in the heart of the North West’s vibrant game development hub in Liverpool, Firesprite Games is an independent game developer working at the cutting edge of game development on the latest hardware platforms.
We’re the creators of our own original survival horror IP, “The Persistence”, released to critical acclaim for PlayStation VR in Summer 2018 and we have also collaborated with many strategic partners on a wide range of high profile projects including (but not limited to) “The Playroom”, “The Playroom VR” and “Run SackboyRun”.
We have ambitious plans for 2020 and beyond and we’re looking for talented developers to join our studio as we embark upon this next exciting phase.
We are looking for a Lead Environment Artist to join us at Firesprite with a with a proven ability to take work from concept through to in-game assets. on a next generation PvP shooter project with a Games as Service focus. This is a AAA quality original IP in the exciting early stages of production development giving the right applicant the opportunity to work on our new IP right from the very start!
The project is a huge multi-platform next generation action shooter experience with a heavy focus on Games as a Service, looking to bring a fresh tone, unique mechanics and memorable player experience to the genre.
As a Lead Environment Artist you will work closely with the Lead Artist, Animators, and Art Director, as well as production to create a variety of Environment assets, sets, and organics based on concept to suit the existing game style. The ideal applicant will have the ability to work in both a stylistic and realism way.
Additional or desired skills:
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