Be directly responsible for delivering all aspects of the art on an exciting new original I.P. Take the lead in pushing the visual quality and standards to the highest levelHave a key role in defining the art style of the new project.Supervise all the various art disciplinesAssist production with estimates and schedulingSupport and report directly to the Art Director
The Chinese Room has established a reputation as one of the most creative and exciting studios in the UK. We're proud to be internationally recognised as pioneers of storytelling with a flair for creating atmospheric, rich and imaginative games.
As a Sumo Digital studio, The Chinese Room is built on passion, on finding amazing people and letting them shine. It's an exciting time to be part of Sumo , winners of the Develop: Star Awards 2019 Best Studio; big things are on the horizon. If this sounds like a place where you'd like to make games, then we'd love to hear from you.
The role @ THE CHINESE ROOM
We are looking for an extremely talented and highly motivated Lead Artist to join us at The Chinese Room. Successful applicants must have experience of leading art teams and have completed several AAA published titles.
Within this role you will:
We need you to have:Broad knowledge of Art production on AAA gamesExpert knowledge of 3D pipelines and asset managementComprehensive communication and planning skillsMust have completed several AAA titles, preferably at least one as Lead Artist or similar role.
Our titles include the ground-breaking Dear Esther (2012), cult horror Amnesia: A Machine for Pigs (2013), the VR fairy-tale So Let Us Melt (2017) and the open-world adventure Everybody's Gone to the Rapture (2015), a PlayStation 4 exclusive that won major awards across the world. This included an amazing 10 BAFTA nominations and 3 BAFTA wins.
We bring our passion and commitment to creating exciting original games to a network of studios renowned for quality and expertise. Being part of the Sumo team enables us to expand and grow in ambition and confidence, taking our reputation for storytelling into new genres. Our most recently announced game, Little Orpheus, is an Apple Arcade exclusive and we're working on other unannounced 'AAA' titles that will further establish our award-winning style and reputation.
We offer a superb benefits package including generous holidays and flexi-time. We care about our people, with an emphasis on the work/life balance and out of office events such as our legendary Sumo 'Big Day Out', plus epic Christmas parties and much more! Our regular studio Game Jams are a highlight - winning concepts can go on to commercial release, so far including Snake Pass and the upcoming Spyder for Apple Arcade.
The Chinese Room is located in Brighton in the south of England, home to an amazingly vibrant game development scene and a cultural hotspot with fantastic food, arts, music, shopping and sports. The studio is directly opposite a gorgeous park and we're only a short hop from the city centre, the beach, and the South Downs National Park. Gatwick Airport is only half an hour away from train, and you can be in central London in just over an hour. It's an easy place to love!
Our environment is relaxed, friendly and built upon the basis of every team member having the opportunity to shine and have a realisable input into the games we create. We're in the amazing position of building a brand-new team, and creating a studio culture that's all about passion, respect, diversity, fun and togetherness. We're looking for people that love what they do and love to share their enthusiasm with each other.