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Game Designer/ Producer Teacher Instructor Lecturer– SEATTLE USA - US citizens & work visa holders - full time


Conkerberry Pty Ltd


Seattle, United States

United States




Mid-Senior Level

Permanent | Full Time


Game Design & Production Trainer

  • Full time - onsite only
  • US citizens, resident or work visa holders only.
  • Onsite Seattle campus

Leading post secondary non profit organization & leading specialist educator for the in Video Game Development for the fields of Programming, 3D Game Art & Animation, and VFX industries. Established in Australia in 1996 & expanding into the US ( current campuses in Settle & Lafayette) they educate students for employment and career opportunities through the provision of world-class education as well as acting as a catalyst to build these industries.

Looking for a full-time Game Design & Producer Trainer that has worked in industry to come and join the team. 

Duties and Responsibilities:

  • Delivering the course content using a combination of practical tutorials, lectures and one to one support
  • Planning, creation, and development of new course materials, lectures, and methods
  • Advising and assisting students on both creative and technical issues
  • Monitoring student progress including attendance, coursework, and informal & formal assessments
  • Interviewing prospective student applicants
  • Building school and student connections to industry to enhance employment opportunities
  • Working collaboratively with faculty and staff on events, initiatives, and improvements

Essential Knowledge, Skills, and Abilities:

  • A passion for Game Design and Production
  • Enthusiasm to work with students and pass on your knowledge and skills
  • Commercial experience designing games, ideally across a range of platforms and genres
  • Excellent verbal and written communication skills
  • Ability to work effectively within a team
  • There is no specific requirement for teaching experience nor formal academic training but both of those would be considered beneficial, as would similar roles such as training, mentorship, or presenting.

Practical, up-to-date knowledge of:

  • Game design theories and application
  • Production methodologies
  • Current industry standards
  • Unity game engine
  • A desire to maintain and learn new skills relating to new technology and software used by industry.


  • Bachelor's (Preferred)
  • Teaching: 1 year (Preferred)
  • Teaching Certification (Preferred)

Important information:

  • This is a full-time position with regular hours each week.
  • Classes run on a studio model 9am and 6pm Monday through Friday.
  • Preparation time and regular inter-staff meetings are included in the hours.
  • They provides staff with all software and equipment required to deliver the courses. The school is dedicated to teaching on industry standard equipment.
  • Seattle campus is currently teaching all classes in-person while following all necessary safety protocols and guidelines.

Salary is negotiable based on skills and experience.


For full details on the organisation or to apply, please contact me anytime.​

Bronwynn Lusted

Conkerberry Recruitment for Games​ & Film - Australia & NZ​


+61 427 690 971




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