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Environment Artist

140/4597/142687

Aardvark Swift

Negotiable

Guildford, United Kingdom

United Kingdom

Art and Animation

ASAP

08/07/2020

Mid-Senior Level

Permanent | Full Time

Yes

Temporary - Until February 2021

Want to make your mark creating spectacular and convincing environments for games?

For this role, you will need at least 3 years’ industry experience modelling, texturing and lighting game environments is required. Experience of a full console/PC production cycle, from beginning to end, on at least 1 published game would be preferred.

You'll need to show a portfolio of examples demonstrating outstanding visual and technical ability, high-resolution modelling in Max and/or Z-brush, and normal mapped game environments.

Do you have a passion for Flight Simulation? Are you looking to create and shape realistic next generation worlds? Deadstick is a bush flight simulator set in the mountainous backcountry drawing heavily from locations such as Idaho and Alaska. We're looking for a talented environment artist to help bring our rugged and imposing environment to life.  

Key responsibilities 

  • To sculpt, shape and develop the terrain for our next generation environment. 

  • To work closely with our programming team to develop and refine art production pipelines for content creation. 

​Requirements 

  • An outstanding portfolio demonstrating your environment work for AAA titles. 

  • 3+ years' game development experience. 

  • Experience creating environment art for multiple published video game titles. 

  • A thorough understanding of all technical aspects of environment creation, techniques and practices. 

  • Experience implementing environment art production pipelines. 

  • Expertise in 3ds Max/Maya + Supporting tools (Photoshop / Substance etc) 

  • Experience with Unity and World Machine. 
     



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