Guildford, United Kingdom
Art and Animation
Permanent | Full Time
Temporary - Until February 2021
Want to make your mark creating spectacular and convincing environments for games?
For this role, you will need at least 3 years’ industry experience modelling, texturing and lighting game environments is required. Experience of a full console/PC production cycle, from beginning to end, on at least 1 published game would be preferred.
You'll need to show a portfolio of examples demonstrating outstanding visual and technical ability, high-resolution modelling in Max and/or Z-brush, and normal mapped game environments.
Do you have a passion for Flight Simulation? Are you looking to create and shape realistic next generation worlds? Deadstick is a bush flight simulator set in the mountainous backcountry drawing heavily from locations such as Idaho and Alaska. We're looking for a talented environment artist to help bring our rugged and imposing environment to life.
To sculpt, shape and develop the terrain for our next generation environment.
To work closely with our programming team to develop and refine art production pipelines for content creation.
An outstanding portfolio demonstrating your environment work for AAA titles.
3+ years' game development experience.
Experience creating environment art for multiple published video game titles.
A thorough understanding of all technical aspects of environment creation, techniques and practices.
Experience implementing environment art production pipelines.
Expertise in 3ds Max/Maya + Supporting tools (Photoshop / Substance etc)
Experience with Unity and World Machine.
Keep Calm and waka waka...