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Character Artist - Fishing

2020-1339

Dovetail Games

Negotiable

Chatham, United Kingdom

United Kingdom

Art and Animation

ASAP

30/04/2020

29/06/2020

Associate

Permanent | Full Time

No

Overview

At Dovetail Games we are passionate about empowering our people to build beautiful worlds, craft breath-taking games and do the best work of their career to deliver our vision: “By Enthusiasts, For Enthusiasts”.

We recently moved into a brand new river-front studio in the heart of the Historic Dockyard in Kent, UK. We are growing fast, developing our games using cutting-edge technology and delivering these on multiple platforms: PC, PlayStation 4 and Xbox One.

W e are looking for a Character Artist to join the Fishing Teams. You will work with the team to create high quality game characters (human and animal) for our current and future simulations and their downloadable content. You should be able to show a strong portfolio of quality 2D and 3D character artwork with a good understanding of asset creation for games.

Responsibilities

  • Creation of high-qualitygame assets using Maya, 3D Studio Max, ZBrush and Substance.
  • Concepting and creating high quality human and non-human characters suitable for our simulation games
  • Creating and maintaining Unreal Engine 4 game assets and content using in-house development tools
  • Working as part of a team to resolve character design and gameplay issues as they emerge
  • Co-ordinate with the Lead Artist sto create realistic task estimates and timescales
  • Assisting other 3D artists with creation of game assets when required
  • Critically review artwork produced for the product at each stage of development
  • Iteratively balance and fine tune game play elements


  • Person Specifications

  • An understanding and ability to rig and articulate a character, taking into account how topology can influence deformation
  • Mesh building with great care taken to reproduce source material / concept but which are light on resources and performance
  • Able to create textures and materials in Substance/Quixel andAdobe Photoshop
  • Previous experience with ZBrush is beneficial
  • Previous experience with Substance or Quixel is beneficial
  • An open attitude to critical feedback and understanding and application of the required art direction
  • Good time management skills and ability to organise your current workload
  • Work with the other team members to ensure realistic simulations are created
  • Must be self-motivated, a good communicator and have a positive attitude
  • A great knowledge of and passion for games and an excellent understanding of what makes them work


  • About Dovetail Games

    We are committed to promoting equal opportunities and diversity, and all applicants will be considered on their merit, qualifications, competence and talent regardless of any protected characteristics.

  • You will have a direct and significant impact on the future of our games
  • You'll experience an environment where you will be challenged but supported
  • We have an industry leading work-life balance
  • We are developing games across multiple platforms using cutting edge technology
  • Competitive salary and benefits
  • Pension scheme
  • Eye-care vouchers
  • Free parking
  • Free fruit, tea & coffee and a stocked pantry
  • Access to funded fitness events and health checks.
  • Regular social and sporting activities, including charity fundraising.




  • Keep Calm and waka waka...