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Art Director – London, UK


Aardvark Swift


London, United Kingdom

United Kingdom

Not specified



Not specified

Permanent | Full Time


Art Director

CCP London - London, UK

As the new Art Director for CCP London, you will help to build a pioneering mobile MMO with an engaging and enduring online world. This role offers the unique opportunity of developing a highly anticipated title for one of the most passionate gaming communities.

The Art Director will work with and manage the art team in the creation of characters, gear, terrain, and architecture to suit the game mood, tone, graphical signature, and sense of motion. The Art Director will also be responsible for creating and communicating the artistic vision for the game.

Your day-to-day will include:

Collaborate with the Game Director and Creative Director to establish the visual style and artistic vision of the game, including all logos, user interfaces, visual effects, characters, terrain, and architectural assets

Ensure the visual unity of all constituent parts of the game

Manage the procurement and direction of all concept art for the game

Mentor and manage senior and lead artists on the project, and provide feedback on the performance of their direct reports

Assist in creating a roadmap for development of all art assets, both internal and external

Work with the Technical Director to establish memory and polygon budgets for all art assets

Ensure that all generated assets remain performant

Review and help establish pipelines for all assets including characters, terrain, architecture, and visual effects

Ensure pipelines are established for all external vendors

Create and maintain the Art Bible and ensure that all employees and vendors have bought into and understand its contents

Assist in the creation of a budget for your team including projected headcount and vendor expenses, as well as hardware and software needs

The skills and XP you'll need to succeed include:

7+ years of game art production experience

2+ years successful experience in management

5+ shipped titles as a leader or manager of artists, with at least one project in a Sci-Fi setting

A great team player who is able to communicate, collaborate, teach, and learn from others

Strong experience with outsourcing pipelines and technical constraints, specifically with UE4

Competent in writing documentation for art production

Proven ability with current 2D and 3D applications including Substance, Photoshop, and Maya

Strong understanding of the fundamentals of art and visual design, including composition and color theory

Advanced degree in fine arts would be benficial

Significant experience with character art is preferred

A strong history with physically based rendered assets would be a bonus

What the studio is offering you in return:

An inspiring challenge of working on pioneering projects with great coworkers

An opportunity to learn and grow within an international company

A multicultural work environment that encourages growth, creativity, and innovation

Free lunches, drinks and snacks

Flexible work hours

Life insurance

Private medical and dental insurance

Annual transportation grant

Annual sports grant

Interested in learning more about this role? Get in touch!

Keep Calm and waka waka...