You are using the web browser we don't support. Please upgrade or use a different browser to improve your experience.
"icon arrow top"

Animation Programmer

140/2111/132555

Aardvark Swift

Negotiable

Horsham, United Kingdom

United Kingdom

Games and Level Design,Programming and Development

06/01/2020

13/02/2020

13/04/2020

Mid-Senior Level

Permanent | Full Time

No

From BAFTAs to Ivor Novellos, this AAA games studio has it all, due to a world-class team who unite to craft some of the most renowned gaming experiences, giving their loyal fans worlds in which to immerse themselves.

You’ll be joining a family-friendly studio and will enjoy loads of benefits including a variety of discounts from retailers, restaurants, and businesses, generous holiday allowance and all the usual suspects like pension, private health and dental care. You’ll have plenty to get stuck into with loads of social events to attend and even an annual summer festival to celebrate your successes!

The studio is renowned for being a fantastic place to work, even scooping up one of the GI.Biz 'Best Places to Work Awards' last year - so it's official! You'd be working on incredible projects day in, day out (a new and much anticipated undisclosed First Person Tactical Shooter!) as part of an extraordinary team.


Key Responsibilities

As an animation programmer, you will be developing our existing animation technology, and where applicable researching and implementing new technologies. You will work closely with the designers and animators to implement compelling gameplay interactions, such as melee combat and locomotion.

Here are the skills you’ll need…

  • Excellent C++ programming skillset
  • Good academic background with a 2:1 degree or higher (or equivalent) in a relevant technical field such as computer science, software engineering, mathematics or physics
  • Excellent mathematical and analytical ability
  • Good communication skills to enable effective collaboration with programmers, designers, artists, animators and production staff

Here are some great bonus skills, but they’re not essential…

  • Experience architecting and developing animation systems in a released AAA title
  • Interest in recent developments in the area of animation, both in the games industry and academically
  • Experience with areas such as IK and physics are a bonus
  • A keen player of games, ideally including Total War

The studio sites have disabled access. They are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.



Keep Calm and waka waka...