You are using the web browser we don't support. Please upgrade or use a different browser to improve your experience.
"icon arrow top"

3D Animator




Uppsala, Sweden


Art and Animation





Permanent | Full Time


Division:  | Department: | Location: Uppsala , SE

MachineGames is looking for a talented 3D Animator. In this role you will become part of a cross-functional team, building a game from the drawing board through launch. You’ll be working closely with artists, designers, and engineers. The role entails all aspects of 3D animation in relation to gameplay. This is a permanent position, with start as soon as we find the right candidate.  

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe.

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.


Key areas of responsibility: 

  • Make the different game assets come to life, such as humans and creatures, using keyframe animation and motion editing in MotionBuilder 
  • Edit and polish motion capture data to the highest standard, enhancing the performance where needed 
  • Work with technical artists and other team members to solve resource-restricted tech challenges 
  • Coordinate use of in-house mocap system to record animation data 
  • Communicate needs and requirements to any out-of-team or external dependencies 
  • Evaluate externally created animation assets for quality and technical compliance 
  • Retargeting of animation assets 


Experience and Skills: 

  • You have 3+ years working experience in game development (Console, PC or Mobile) 
  • 3 + years of experience of keyframe character animation in MotionBuilder, 
  • Good understanding of the animation development pipeline 
  • Experience of rigging and skinning is a plus 
  • Scripting skills are also a plus (python, mel) 
  • Maya experience is a plus 
  • Ability to troubleshoot technical issues 
  • You are also proactive, solutions oriented and positive 
  • As well as motivated and creative with strong commitment to quality 
  • Last but not least you have a sincere passion for games! 



Your application will not be considered unless you submit a portfolio of your work with your application. Preferably by providing a link to an online portfolio.

To apply for this position you will be redirected to the job submission form at, our third-party applicant tracking system. While is not hosted by ZeniMax Media and does not fall under our Privacy Policy, only employees of our Human Resources department will be able to view your submitted information. Information collected via the job submission form is subject to’s privacy policy.

Keep Calm and waka waka...