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Physics Programmer jobs in Turku

Physics Programmer

Physics Programmer A game's physics programmer is dedicated to developing the physics a game will employ. Typically, a game will only simulate a few aspects of real-world physics. For example, a space game may need simulated gravity, but would not have any need for simulating water viscosity. Based on system designs, computing power, and the restrictions of the game engine, physics programmers write the code that governs the natural laws of a video game. The physics engine is intended to simulate effects like gravity in the virtual environment, but this is only an approximation of what we experience in the real world. A number of physics elements must be worked into the virtual world, depending on the style and demands of the game. The programmer is tasked with implementing code for collision detection, the effect produced in games when two objects interact—for instance, two cars locking bumpers, or a character’s ability to pick up a weapon. In addition, the physics programmer writes code for particle systems that control explosions, moving water, smoke, and snow.

Turku

Turku, Finland Turku is a city on the southwest coast of Finland at the mouth of the Aura River. Due to its location, Turku is a notable commercial and passenger seaport with over three million passengers traveling through the Port of Turku each year. The city is also a renowned high tech centre – the Turku Science Park area in Kupittaa hosts over 300 companies


Physics Programmer jobs in Turku