Physics Programmer A game's physics programmer is dedicated to developing the physics a game will employ. Typically, a game will only simulate a few aspects of real-world physics. For example, a space game may need simulated gravity, but would not have any need for simulating water viscosity. Based on system designs, computing power, and the restrictions of the game engine, physics programmers write the code that governs the natural laws of a video game. The physics engine is intended to simulate effects like gravity in the virtual environment, but this is only an approximation of what we experience in the real world. A number of physics elements must be worked into the virtual world, depending on the style and demands of the game. The programmer is tasked with implementing code for collision detection, the effect produced in games when two objects interact—for instance, two cars locking bumpers, or a character’s ability to pick up a weapon. In addition, the physics programmer writes code for particle systems that control explosions, moving water, smoke, and snow.
Oslo, Norway Oslo is the capital and most populous city of Norway. Oslo is the economic and governmental centre of Norway. The city is also a hub of Norwegian trade, banking, industry, and shipping. Oslo has a climate that is cold and temperate with warm summers and cold winters. Oslo has a significant amount of rainfall during the year. Oslo is also one of the most expensive cities in the world.
Senior UI/UX Programmer - Dune Awakening New
Oslo, NorwayNo salary specifiedFuncom Programming
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 30-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continu...
Posted - 03 May 2024