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Lighting Artist jobs in Montreal

Lighting Artist

Lighting Artist The lighting artist creates lighting and shading elements within game environments and scenes. Using software such as Maya or Lightwave, they apply lighting effects to completed environments and character art that is consistent with illustrated concepts and level designs and ensures consistency across all concurrent scenes. The artist is concerned with matching the lighting to interior environments, noting where the artists have placed objects like lamps, windows, or other sources of illumination. Likewise, for exterior locations, the artist is cognisant of the time of day within the context of the story, appropriately applying lighting effects to correspond with the position of the sun, moon, or outdoor sources of light.

Montreal

Montreal, Quebec, Canada Montreal is the most populous municipality in the Canadian province of Quebec and the second-most populous municipality in Canada as a whole, after Toronto. Originally called Ville-Marie, or "City of Mary", it is named after Mount Royal, the triple-peaked hill in the heart of the city. The city is centred on the Island of Montreal, which took its name from the same source as the city, and a few much smaller peripheral islands, the largest of which is Île Bizard. It has a distinct four-season continental climate with warm to hot summers and cold, snowy winters. Enticed by generous tax subsidies provided by the Québec government, several major game companies have opened large studios in the city. The video game industry in Montreal is booming like never before. At present, it's the third largest in the world, playing host to such giants as Ubisoft, Eidos, Square Enix, Warner and Motive Studios (EA). In addition, there are over 200 independent studios in Montreal.


Lighting Artist jobs in Montreal

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