Lead Character Artist The lead character artist works under the supervision of the creative director and art director to lead the team of character artists in the creation of art assets and maintains the established aesthetic of the characters throughout the production process. The lead is both the artistic foreman and the technical master of the department. This person sets the tone for character creation and guides their staff in the continued development of their techniques.
Shanghai, China Shanghai is one of the four municipalities under the direct administration of the central government of the People's Republic of China, the largest city in China by population. Shanghai has been described as the 'showpiece' of the booming economy of mainland China renowned for its Lujiazui skyline, museums and historic buildings, such as those along The Bund, as well as the City God Temple and the Yu Garden. Shanghai is the commercial and financial center of China.
Lead QA Featured
Shanghai, ChinaNo salary specifiedVirtuos QA
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 05 May 2026
Shanghai, ChinaNo salary specifiedVirtuos Art
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 18 May 2026
Shanghai, ChinaNo salary specifiedSparx - A Virtuos Studio Art
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 18 May 2026
Shanghai, ChinaNo salary specifiedCounterPunch, A Virtuos Studio Art
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 18 May 2026
Shanghai, ChinaNo salary specifiedSparx - A Virtuos Studio QA
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 27 Apr 2026
Shanghai, ChinaNo salary specifiedCounterPunch, A Virtuos Studio QA
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 27 Apr 2026
Shanghai, ChinaNo salary specifiedVirtuos Design
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 13 May 2026
Shanghai, ChinaNo salary specifiedSparx - A Virtuos Studio Design
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 13 May 2026
Shanghai, ChinaNo salary specifiedCounterPunch, A Virtuos Studio Design
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 13 May 2026
Shanghai, ChinaNo salary specifiedVirtuos Design
PLAY, GROW and WINTo be a part of Virtuos means to be a creator.At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of ...
Posted - 25 May 2026