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Graphics Programming jobs in Brno

Graphics Programming

Graphics Programming: The purpose of graphics programming is to create visualisations of the mathematical processes that occur at a lower level - thus the term low end works. They will primarily use C++ graphics libraries such as OpenGL which included GLSL/HLSL. Most, if not all, studios will use DirectX11/12 which is the modern technology for the next generation consoles. However, the use of Vulkan is becoming an important player as it is more efficient than the old guard of DX11/12. They will also work closely with the artists creating tools for them to use efficiently using software like Maya/3DS max or in-house editors.

Brno

Brno, Czech Republic Brno is the second largest city in the Czech Republic by population and area, the largest Moravian city, and the historical capital city of the Margraviate of Moravia. There are many museums, theatres and other cultural institutions. Brno is also a vibrant university city with about 90,000 students, and a number of festivals and other cultural events. Brno has hundreds of historical sights, including one designated a World Heritage Site by UNESCO


Graphics Programming jobs in Brno

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  • Lead Technical Artist (On-site only)

    Brno, Czech RepublicNo salary specifiedMADFINGER Games Art

    Gray Zone Warfare has been under development in our bustling offices for three years. This new game is an immersive tactical FPS with a maximum focus on realism, engaging gameplay, and stunning graphics powered by Unreal Engine 5. At MADFIN...

    Posted - 01 Aug 2026

  • AI Programmer (On-site only)

    Brno, Czech RepublicNo salary specifiedMADFINGER Games VR and AI

    Gray Zone Warfare has been under development in our bustling offices for more than three years. This new game is an immersive tactical FPS with a maximum focus on realism, immersive gameplay, and stunning graphics powered by Unreal Engine 5...

    Posted - 14 Jul 2026

  • Senior Level Designer (On-site only)

    Brno, Czech RepublicNo salary specifiedMADFINGER Games Design

    Gray Zone Warfare has been under development in our bustling offices for more than three years. This new game is an immersive tactical FPS with a maximum focus on realism, immersive gameplay, and stunning graphics powered by Unreal Engine 5...

    Posted - 17 Jul 2026

  • Lead Technical Artist - Shaders

    Brno, Czech RepublicNo salary specifiedHangar 13 Games Art

    Who We AreHangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich...

    Posted - 18 Jul 2026