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Splash Damage

Splash Damage

Ever since we founded Splash Damage in 2001, we’ve had one mission: crafting engaging multiplayer experiences.

Our approach is simple: Bring together talented people and give them plenty of autonomy in a friendly and collaborative working environment. We only take on projects that we believe in and work with partners that we trust.

Over the years, we've been trusted with some of gaming’s most famous universes. We've created the Enemy Territory franchise for id Software, have dominated the multiplayer aspects of Doom 3 and Batman: Arkham Origins, scaled new heights with Brink, and released RAD Soldiers on mobile and desktop, and worked on Gears of War: Ultimate Edition. Most recently we've worked on Gears of War 4, and have our first wholly owned IP for PC, Dirty Bomb, in Open Beta on Steam.

Splash Damage achieved 'Best Independent Developer'​ at the Develop Awards, and was listed in The Guardian's 'TechMedia Invest 100'​, and we're ranked 47 in the Sunday Times 100 Best Companies to Work For 2018.

Founded by Paul Wedgwood (@PaulWedgwood) in 2001, we are currently working on several unannounced projects.


  • Training Provided

  • Regular team and company events

  • Free drinks, fruit or food

  • Flexible working

  • Free Gym or Gym Subsidy

  • Private Medical/Dental healthcare

  • Bonus/Reward Scheme

  • Childcare Vouchers

  • Paid Overtime

  • Game Jams

Keep Calm and waka waka...