Runescape breaks new ground 16 years on
There are few games that can boast an active player base 16 years of their initial launch. It’s extraordinary frankly. If Runescape was a baby it’d have grown up by now, picked it’s A levels in Computer Science and Maths, and be starting college in the UK this September.
Jagex have been lovingly padding the MMORPG with weekly updates all this time, adding new quests, zones and dance moves as they feel fit. Now though, they’re trying something new: releasing the game’s first full expansion.
The studio has departed from their regular, small piecemeal updates in favour of their first massive update. Menaphos has opened its gates and invited players to enjoy enough content to easily fill forty hours of playtime, according to Jagex. In addition to the expected additional quests to complete, zones to explore and updates to skills, the Slayer skill has been risen to 120 for the first time and players can enjoy the challenges presented by new procedurally generated catacombs.
“It’s a massive change for us and our existing player base in terms of how we deliver content,” says Lead Designer David Osborne. “We’re used to drip-feeding good, additive pieces of content weekly, but this is about bringing all of that together to give players something they can really immerse themselves in - a long-form story, a lot of skilling and combat content, an expansion to a level cap - all the things you’d want or expect from an expansion.”
The icing on the cake? The Grand Library is Jagex’s homage to their most dedicated fans. Filled to the brim with fan-made stories, players now have a small legacy to leave in their favourite game and actively mould the game’s lore.
The Menaphos expansion is now live for paying members of Runescape.
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