Earlier this week Goodgame Studios proudly published its annual financial figures for 2014. Highlights include:
Dr. Kai Wawrzinek, CEO and Managing Director commented "The fact that our revenue and earnings are developing so positively demonstrate that our business model enables sustainable growth. In the development and marketing of our games, we pursue a data -based approach which allows for constant optimization and scalable operational processes".
What’s next for Goodgame Studios?
You can find Goodgame Studios’ targets at the base of this article but for now I’d like to focus on their plans for further growth and what opportunities this creates for games industry talent worldwide “Goodgame Studios further intends to hire 400 new employees in 2015 to achieve a total of 1600 staff members” - wow!
Goodgame Studios is looking for talent in all areas: Game Art, Game Design, Business Development, Business Intelligence, Community Management, Conversion, Game Balancing, Human Resources, Localization, Marketing & Communications, Marketing Technology, Monetization & Payment, Product Management, Project Management, Game QA, Game Server Development, System Administration / IT, Technical Support, Web Development, and Web Performance so wherever your skills lie you can find your perfect game job with Goodgame Studios.
All vacant positions are listed here on GamesJobsDirect.com.
“Goodgame Studios aims to further strengthen its product portfolio in 2015, focusing especially on products for mobile platforms such as puzzler as well as on further advancing their successful strategy segment. The company has set up new in-house production studios which are each specialised in a specific game genre. This internal structure will allow the company to develop and publish new successful titles more quickly and efficiently. Goodgame Studios is also developing sophisticated core gaming projects for various platforms, which are due to be released in the mid- term future.
Investments planned for 2015 will be made from the cash flow generated by the company. As per our strategic and long term goals, we want to offer the most comprehensive product portfolio to our users which will cater to a wide variety of gamer preferences across the globe. At the same time, we're going to remain true to our disruptive free-to-play principle and continue to perfect it. We believe that free-to-play games have by far the largest market potential in the rapidly changing gaming industry," said Dr. Kai Wawrzinek, CEO and Managing Director, Goodgame Studios.
The company’s plans for growth also include expanding its global user base as well as further increasing its workforce. Part of the internationalisation strategy is to develop investments and focus on intensifying the global rollouts of new and existing games. The company has set its sights on the Asian market in particular. Goodgame Studios further intends to hire 400 new employees in 2015 to achieve a total of 1600 staff members”.