New German office will work on highly anticipated Star Citizen and Squadron 42; veteran team adds considerable talent to engine programming, FPS gameplay and cinematics
FRANKFURT, Germany, July 6, 2015 — Cloud Imperium™ Games (CIG), the creators of the first person universe space simulator, Star Citizen™, formally announced today the opening of its newest development office in Frankfurt, Germany. Managed by CIG’s Foundry 42 Ltd. in Manchester, the Frankfurt office is comprised of some of the top engineers, artists and designers in Europe, many of whom had responsibility in creating the engine technology, CryEngine, which is the foundational framework for Star Citizen.
“These are some of the top game developers in this part of the world,” said CIG’s co-founder and creative director, Chris Roberts. “We are extremely pleased to have them on our team and working with CIG in all aspects of creating Star Citizen. Their experience in working on CryEngine will pay huge dividends for us in the very near future. Some of their contributions are already showing up in in our single player game, Squadron 42, and our first person shooter elements.”
The new Foundry 42 office sits on the western side of Frankfurt in a new business complex close to the city’s convention center and shopping district. There currently are 21 people on the team, but that number is expected to increase to 50 by the end of the year. Cloud Imperium’s job listings, including those currently open in Frankfurt can be found at http://www.gamesjobsdirect.com/browse-jobs/cloud-imperium-games-foundry-42/mainland-europe-jobs/ and https://cloudimperiumgames.com/jobs.
“This is a dream come true for our entire team,” said Brian Chambers, development director at the Foundry 42 German office. “It’s exciting to be working on an ambitious project like Star Citizen. Our team is small now but we will be growing quickly and recruiting from all over Europe to come work on the game. We have some very interesting ideas about future technology that I think our fans will like and we look forward to talking about those very soon.”
Star Citizen is 100% crowd funded and officially launched on October 10, 2012. Since that time CIG has raised more than $84.6 million from backers all over the world making Star Citizen the top ranking crowd funded project ever and it has been recognized as such by Guinness World Records. People interested in backing the project can do so at https://robertsspaceindustries.com/pledge.
About Cloud Imperium Games
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries Corp. were founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Operating from Los Angeles and Austin under Roberts’ leadership and using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for Star Citizen. Once UK-based Erin Roberts joined in 2013 to contribute his extensive background in game production, the Roberts and Freyermuth added CIG's international operations in Manchester, UK to develop the mission driven Squadron 42 which is set in Star Citizen’s first person universe. Star Citizen and Squadron 42 are being marketed and launched via www.robertsspaceindustries.com. More information about the company, including jobs and contact information can be found at www.cloudimperiumgames.com.
Article courtesy of David Swofford at Cloud Imperium Games.
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