Senior Gameplay Animator

Job Type:
Permanent
Areas of Expertise:
Art and Animation
Region:
Mainland Europe
Area:
Sweden
City:
Uppsala
Posted:
19-Nov-18
Company:
MachineGames
Job Ref:
1720

Senior Gameplay Animator

Division: MachineGames | Department: Art | Location: Uppsala , SE

MachineGames is seeking an exceptional Senior Gameplay Animator to join our team in making AAA games! 

 

Key areas of responsibilities

 

As Senior Gameplay Animator your key areas of responsibilities are:

 

  • Collaborate with the director and lead to help define and maintain the high level animation for player and enemy design.
  • Create Enemy (AI) animations and Player animations with a focus on style, playability and 'flow'.
  • Work with all disciplines to develop content implementation tools, technology and workflow.
  • Identify, communicate and try to resolve animation related issues quickly and efficiently.
  • Create high quality realistic/stylized and believable animations utilizing hand key animation and motion editing according to gameplay specific needs.
  • Being able to do quick blockouts for gameplay tests.
  • Collaborate with other disciplines to create a cohesive vision and experience.
  • Troubleshoot and solve animation issues with all departments.
  • Implement animation assets into game engine and iterate as needed.

 

Requirements

 

  • Shipped at least 1 AAA title.
  • Technical experience working with game engines and game animation implementation.
  • Expert level knowledge of Motionbuilder and experience in editing motion capture data.
  • Expert knowledge of basic principles of animation: timing, dynamics & body mechanics
  • Strong communication and teamwork skills
  • Passion for video games and especially for first-person immersive games
  • Receptive to direction, constructive feedback and willingness to work through an iterative process.
  • Adapt to technical dependencies and engine limitations.
  • Experienced with proprietary editors or other engines like CryEngine, Unreal, or idTech.
  • Basic knowledge of Maya.

     Desired skills

 

  • Experience animating creatures or quadruped characters
  • Bachelor’s degree in Art, Animation. Or Game Development
  • Strong familiarity with MachineGames´ titles.

      Sample Work Required

  • Demo reel should include examples of previous animation work.

How to Apply

To apply for this position you will be redirected to the job submission form at Taleo.com, our third-party applicant tracking system. While Taleo.com is not hosted by ZeniMax Media and does not fall under our Privacy Policy, only employees of our Human Resources department will be able to view your submitted information. Information collected via the job submission form is subject to Taleo.com’s privacy policy.

Contact Details:
MachineGames
Tel: -
Contact: Recruitment Team
Email:

You may return to your current search results by clicking here.

Latest Job Listings