Senior Environment Artist / Experienced Environment Artist

Job Type:
Permanent
Areas of Expertise:
Art and Animation
Region:
Canada
Area:
Montreal
City:
Montreal
Posted:
28-Aug-18
Company:
Bethesda Game Studios
Job Ref:
2033

Senior Environment Artist / Experienced Environment Artist

Division: Bethesda Game Studios - Montreal | Department: Art | Location: Montreal, CA

Senior Environment Artist

 

Bethesda Game Studio Montreal is looking for its Senior Environment Artist to join the team in the creation of AAA PC games and next-generation console systems. The chosen person will work closely with the art directors to create 3D objects and integrate them into the levels of the game.

The Environment Artist could also be called to optimize the assets created to meet the technical requirements.

 

responsibilities

 

  • Create templates, textures and parts, based on illustrations and on the project's need
  • Pay close attention to detail in environments to make them anchored and credible spaces
  • Help support storytelling in the design of the environment to support the fiction of the game
  • Create effective game models, UVs and textures
  • Optimize assets to fit technical budgets at different levels of detail
  • Experience in building world, its texture and lighting in a game editor
  • Mentor the artists on the spot

 

Required Skills

  • +7 years of experience in 3D object modeling and texture production
  • Very good knowledge of Maya, Photoshop and other asset creation tools (ZBrush being highly recommended)
  • Exceptional ability to create texture; a capacity of hand-painted textures is a plus
  • A good analytical look for volumes, shapes, proportions, distribution of detail, colors and composition of materials
  • Ability to work as much from a reference picture or illustration when there is, as from a self-supplied base
  • Ability to work in budgets of poly and textures
  • Strong communication skills in English (oral and written)
  • Applicants must submit an online portfolio

 

Additional and desired skills

  • Experience in creating assets using a physically based rendering / shading system
  • Experience with texture production software (Substance Designer, Ndo, etc.)
  • Relevant experience on multiple FPS game and modding editors (first-person shooter)
  • Experience in design, industrial design, graphic design, illustration, photography or other areas in the picture
  • Strong traditional art or craft skills

 

 

Senior Environment Artist

 

Bethesda Game Studio Montreal is looking for AAA games for PC and next-generation console systems. The ideal candidate will work closely with the Art Leads to create 3D objects and integrate them into game levels.

The Environment Artist may also be called upon to create new assets to meet technical requirements.  

 

Responsibilities

 

  • Creating models, textures, and parts, based on concept art and the need of the project
  • Pay close attention to detail in the environments to ensure grounded, believable spaces
  • Help support narrative in environment design to support our games' fiction
  • Create efficient in-game models, UV's and textures
  • Optimize assets to fit within technical budgets
  • Experience with world building, texturing and lighting inside a game editor
  • Mentor artists onsite

 

Requirements

  • 7+ years' experience 3D modeling objects and generating textures
  • Deep knowledge of Maya, Photoshop and other asset creation tools (ZBrush highly recommended)
  • Exceptional texture creation ability; hand-painted textures is a plus  
  • Good analytic eye for volumes, shapes, proportions, detail distribution, color and materials composition
  • Able to work from a reference to the concept art when available
  • Able to work within poly and texture budgets
  • Strong English communication skills (verbal and written)
  • Candidates  must  submit an online portfolio

 

Additional Skills and Pluses

  • Experience with creating assets within a Physically Based Rendering / Shader system
  • Experience with a texture generation software (Substance Designer, Ndo, etc.)
  • Relevant experience with multiple game editors and FPS modding
  • Experience in design, industrial design, graphic design, illustration, photography or other pictorial domain
  • Strong traditional art or crafting skills

 

 

 

How to Apply

To apply for this position you will be redirected to the job submission form at Taleo.com, or third-party applicant tracking system. While Taleo.com is not hosted by ZeniMax Media, it is not necessary to provide you with the information you need. Information collected through the job submission form is subject to Taleo.com's privacy policy.

Contact Details:
Bethesda Game Studios
Tel: -
Contact: Recruitment Team
Email:

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