Senior Technical Level Designer (210)

Job Type:
Areas of Expertise:
Games and Level Design
West Midlands
Leamington Spa
Reflections, A Ubisoft Studio
Job Ref:
Senior Technical Level Designer (210)

Ubisoft is 10,000 creative minds spanning 6 continents. With around 85% of its staff devoted to game development, Ubisoft has the 2nd largest in-house creative team in the world.

The company's 27 different creative studios work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on brands including Assassin's Creed®, For Honor® Tom Clancy's Ghost Recon®, Tom Clancy's Splinter Cell®, Tom Clancy's Rainbow Six, Tom Clancy's The Division, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more.

Job Purpose
Work alongside a multidisciplinary team to create and implement complex technical system design elements into the game while acting as a technical reference for team members on the project.


- Oversee the production and implementation of the technical elements of a complete game feature;

- Act as a technical reference for the team in relation to level design and find solutions to complex issues that arise;

- Contribute to data optimisation and validation by ensuring that team members comply with

- the technical standards;

- Take part in advanced data debugging until production has ended;

- Assist the lead in the review of work and provide feedback to team members on the project;

- Set and share best practices, production pipelines and workflows within the group;

- Assist in the testing of new features and tools before they are deployed to the rest of the team;

- Create, organise, and conduct training sessions for all level designers on the tools and methods used on the project;

- Share knowledge and motivate level designers within the team;

- Carry out production tasks as a level designer and prototype the gameplay features during game design;

- Carry out all other related tasks.

Qualifications Additional Information
Skills and Knowledge

- Has shipped at least one first or third Person AAA console title as a senior level designer

- Experience in Open World creation 

- Experience in Collaboration 

- Excellent interpersonal and communication skills;

- Strong knowledge of scripting languages (such as python, LUA etc.);

- Strong knowledge of 2D and 3D design tools (such as Sketchup, Maya, 3DSMax, Photoshop etc.);

- Strong knowledge of level editors.

- Good knowledge of Microsoft office suite software (such as Word, Excel, Powerpoint, Visio etc.);

- Familiarity with data management software (such as Perforce etc.);

Contact Details:
Reflections, A Ubisoft Studio
Tel: .
Contact: Adam Knight

You may return to your current search results by clicking here.

Latest Job Listings