As Developer, you will work with a team of passionate developers. Your mission? Help us
developing a SDK for synthesizing realistic game scenery based on real-world data for an AAA
In your new role you will:
•Work closely with developers, suggesting and implementing new technologies to improve the actual architecture
•Create web interfaces to interact with our server backends and deep-learning tools
•Design and implement scaleable algorithms that aim to close the gap between simulation and reality
•Strong C++ or Python programming skills
•Experience with cloud computing platforms and automated software testing is a plus.
•Excellent communication and interpersonal skills
•A problem solver with a keen eye for detail
•Self-motivated to keep projects moving towards completion.
•A fun and stable working environment within an agile and dynamic studio
•A culture of empowerment driven by a can-do attitude
•A competitive salary (€32.000 - €50.000 p.a.), multiple benefits and support with moving to Graz
•Living in one of the Top #5 cities with highest life quality in Europe, a jump away from the Alps and the Mediterranean Sea
Based in Graz, Austria, Bongfish was founded in 2006 with the simple goal to craft incredible games that combine state-of-the-art technology with deep gameplay.
Our games, including the acclaimed Stoked series of snowboarding titles and unique racing/shooter hybrid Calibre 10 series,
have won millions of fans around the globe. We bring a high-tech approach to game development
and have more than 10 years of experience working with some of
the top game publishers in the industry on console, mobile and PC platforms.
Recently we announced a partnership with Wargaming to work on the future of World of Tanks
and also acquired the Smurfs Village franchise for mobile devices. The studio has grown to 75 people
and is proud of balancing innovation and execution.