Lead Animator - Warwick, UK

Job Type:
Areas of Expertise:
Art and Animation
West Midlands
Aardvark Swift
Job Ref:

Lead Animator – Warwick, UK

If you have experience as a Senior or Lead Animator we have a wonderful role for you. You will be taking on the most senior animation role in our client’s expanding on-site animation team!

Utilising your experience with Maya, motion capture, keyframing and inspiring other animators you will be working on the studios latest projects. The role is a practical one, so you will also excel at creating convincing character animation, while inspiring teamwork as well as mentoring others.

You will Need:

  • 4+ years’ games animation experience
  • A detailed showreel demonstrating outstanding visual and technical ability; examples of your ability to animate in a diversity of styles - realism, hyper realism and highly stylised - are highly desirable
  • Excellent character animation ability and direction, with strong and responsible leadership
  • Fluent clean-up and use of motion capture data as well as strong keyframing capability
  • Excellent knowledge of animating using Maya, with outstanding animation skills demonstrating knowledge and application of weight, timing, pace, poses and storytelling
  • Excellent understanding of technical limitations as well as opportunities, and how animation must work in harmony with the game design
  • Excellent initiative, self-motivation and problem-solving skills
  • Excellent written and verbal communication skills
  • Genuine passion for games and animation, bringing characters to life with realistic human and animal motion

Bonus XP for:

  • Experience working with consoles
  • Experience with games engines such as Unreal/Unity
  • 1+ published title at senior or lead
  • Whilst prior credited lead experience would be a bonus, we’re also willing to consider seniors ready to step-up to a lead level
  • Experience working with outsource partners, rigging, scripting or game design

You will Be:

  • Leading, supporting and inspiring animators to achieve their best
  • Producing in-game animations to high standards of fidelity and style, within project requirements and constraints
  • Demonstrating strong time management and constructive feedback skills to ensure tasks are completed on schedule
  • Working effectively with all other team disciplines (art, design, code, etc), both technical and non-technical staff, to ensure the animation process is responding to the demands of projects whilst maintaining its aesthetic quality
  • Collaborating across studios and projects
  • Promoting technical improvements and adapting to new technologies and processes
  • Outsourcing point of contact for project animation, liaising with internal departments and external outsource studios to manage and provide working guidelines, task briefs and feedback

Interested in this role? Contact Dan on +44 (0)1709 834777 or email daniel@aswift.com

Contact Details:
Aardvark Swift
Tel: 01709 834777
Contact: Aardvark Swift

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