Junior Character Artist - Traveller's Tales

Job Type:
Areas of Expertise:
Art and Animation
North West UK
Tt Games Ltd
Job Ref:

Traveller's Tales are looking to recruit a Junior Character Artist on a 12 month fixed term contract. This will be based in the Characters & Models team at our studio in Knutsford.

Main Responsibilities:

- Identify and enter relevant issues into JIRA, ensuring sufficient information is given.

- The design and creation of LEGO characters as required / specified by the Lead Character Artist.

- The design and creation of LEGO creatures where the main elements are unique moulded elements rather than a LEGO model constructed from standard elements.

- The design and creation of 2D texture decals used on characters and creatures.

- Setup of Super Character based assets which include game side:

- Moulded hat/hair

- Unique moulded head elements

- Unique moulded Body Attachments, such as Armour, Wings and Backpacks

- Chest/back decals

- Arm, hip and leg decals where applicable

- Character definition and setup using in-house Character Animation Tool (CAT)

- Setup of Super Character based assets which include Maya side:

- Creation and maintenance of Animation Reference (AR) character versions as used by the Animation Team

- Optimisation of LEGO characters and creatures to support each game platform

- Working with Animators to ensure their needs are met during the rigging process.


- Creating approval sheets for internal and external review.

- Creating assets for publishing / marketing where cross conversion may be required.

- Setup and maintain Wiki documentation within the Character Artist discipline.

- Providing feedback on tools and working with the programming department to ensure tools provided are as accessible and productive as possible.

- Undertake relevant on-the-job training where required and keep up-to-date with industry advancements and technologies.

Skills & Qualifications

- Good artistic eye for quality and ability to ensure consistency in results.

- Relevant degree or equivalent level qualification.

- Good Working knowledge of in-house tools and software used in development.

- Demonstrate a good working knowledge of the technical requirements and limitations of providing Character Art for use in a Game Engine.

- Practical and methodical approach to both technical and creative problem-solving.

- Demonstrates dependability and commitment to projects / tasks.

- Flexible approach with the ability to adapt with change.

To apply please email a covering letter, CV and portfolio to Vicky MacMillan at jobs@t-tales.com

Contact Details:
Tt Games Ltd
Tel: .
Contact: Recruitment Team

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