-Limited for one year, for our office in Munich or in Hamburg-
-You will work on multiple games as a core member of their design teams together with Game Designers and UI Artists
-You will be part of a larger UX department that will support you with player research and engagement strategy.
-You will ensure that Game Design’s vision of gameplay is captured by the game’s interface in a way that is easily understood and used by players
-You will lead extended conversations with key decision makers in the game team about how to achieve high quality gaming interactions not only on the individual screens but also on a system level
-You have experience in working as a UX Designer (or Interaction Designer or Information Architect) for several years. Experience working with Agile is a plus
-You are a gamer and you have an interest in PC and Web games
-You are proactive and able to effectively communicate your design decisions as well as the rationale behind them.
-You are a passionate advocate for the player. Your designs are based on player/user feedback that you actively seek out
-You are able to transform both player and business requirements into wireframes that capture the intended experience using standard tools (e.g. Sketch or Photoshop)
-You have excellent writing and speaking proficiency in English