Senior Animator

Job Type:
Permanent
Areas of Expertise:
Art and Animation
Region:
USA
Area:
Texas
City:
Austin
Posted:
27-Nov-17
Company:
Certain Affinity Inc.
Job Ref:
Senior Animator

Senior Animator

Would you like to work on some of the greatest franchises in gaming history? How about more than one? Certain Affinity is an exclusive Austin studio comprised of a tightly-knit group of experienced industry veterans committed to a solid work/life balance. We’re best known for co-developing multiple AAA FPS products, but also work on a few projects of our own, and have very interesting new projects in the works.

As a Senior Animator at Certain Affinity, you’ll be part of a creative team generating highly polished in-game animations. You will assist in the design of the project by providing pre-visualization animations for gameplay elements, as well as evolve and refine motion for characters, weapons, vehicles and environmental objects.

Responsibilities

    • Work with the Art Director, Lead Animator & Design team to visualize and integrate motion into a highly immersive world
    • Lead/direct activities and implementation of animation assets
    • Mentor other animators on technique and process
    • Create animations in a variety of styles, from ultra-realistic mocap based movement to highly stylized hand-keyed motion depending on the needs of the project

Required Experience

    • 4+ years’ experience in the game industry, specifically associated with character and object animation
    • Understanding and application of both keyframe and performance capture animation in a real-time environment
    • Experience using proprietary editors, software and tools
    • Experience establishing and driving new workflows for content creation
    • Bachelor’s degree in Art or related field
    • Shipped 2+ titles as an animator
    • Experience mentoring other artists and animators

Required Skills

    • Strong foundational knowledge in traditional arts, including but not limited to: graphic design or illustration, life drawing, acting and cinematography.
    • Expert level knowledge of Maya and/or Max, MotionBuilder or other 3D animation packages
    • Expert level knowledge of Photoshop or other image editing tools
    • Expert level understanding of the principals of motion as applied to characters, cameras, objects and vehicles
    • Experience using proprietary editors, software and tools or other similar experience with Unreal 4, Radiant, Source Engine, etc.
    • Solid grasp of performance requirements and constraints of current generation console and PC development
    • Excellent understanding of animation pipelines and workflow
    • Excellent collaboration and communication skills that bridge the gap between art, design, and tech
    • Ability to work within predefined styles from realistic to stylized and effectively communicate this style to the rest of a team
    • Solid understanding of how animation by way of performance, staging, dynamics, timing and pacing influences player response and feedback to help make a game fun and engaging
    • Team player with the drive and initiative to deliver extremely high quality work within performance and time restrictions
    • Must be punctual, diligent, articulate, and organized
    • Must be adept at maneuvering within time constraints and multiple priorities
    • Must be able to initiate visual direction without specific concept or design

Extra Credit

    • Experience managing, scheduling, critiquing work for multiple artists
    • Experience in the setup, organization and performance direction of a motion capture shoot
    • Experience in the application of motion as related to physical simulation of particles, fluids and other related fields
    • Shipped 1+ AAA title within the last 3 years
Contact Details:
Certain Affinity Inc.
Tel: .
Contact: Recruitment Team
Email:

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