Technical Animator

Job Type:
Areas of Expertise:
Art and Animation
Arkane Studios
Job Ref:

Technical Animator

Division: Arkane Studios Texas | Department: Art | Location: Austin , TX, US

Arkane Studios is currently looking for a strong Technical Animator to join our Austin, Texas team. We are looking for a candidate with experience in building and supporting content creation pipelines, creating tools, and improving processes to increase the efficiency of the animation team. They will have a proven track record of successfully working collaboratively with animators and cinematic artists, creating advanced and user-friendly rigs.


  • Work with the animation team to define, create and maintain the animation pipeline
  • Design and support complex character/facial/vehicle/props/weapon rigs in Maya
  • Own the skinning process for a variety of characters, garments and gear
  • Create custom tools and scripts in python to increase the productivity and efficiency of the animation team
  • Support and improve the integration of animation assets from Maya to game engine


  • 2+ years of experience in video games as a technical artist/animator
  • Experienced with game engines like idTech, CryEngine, Unreal, or Unity
  • Experience creating and maintaining an animation pipeline throughout a production cycle
  • Capable of rigging and skinning high quality, high and low-resolution character assets
  • Experience working with Maya
  • Experience with retargeting animation data via Maya
  • Experience in creating animation state machines and blend trees in a game engine
  • Understanding of physics simulation setup and implementation (ex: cloth, ragdolls)
  • Receptive to feedback and able to work through an iterative process
  • Must be a self-motivated team player with strong communication skills and positive attitude
  • Working knowledge of both MEL and Python
  • Strong passion for video games

Desired Skills:

  • Experience developing first-person shooter (FPS) games and/or immersive-sims
  • Experience working with MotionBuilder
  • Knowledge of PyQt/PySide
  • Bachelor's degree in Art, Animation, Game Development or Computer Science
  • Animation background

Note:  Work samples are required as part of your application

Please submit work samples which demonstrate:

  • Character rigging and skinning capabilities
  • Documentation or videos describing previous tool development in python

How to Apply

To apply for this position you will be redirected to the job submission form at, our third-party applicant tracking system. While is not hosted by ZeniMax Media and does not fall under our Privacy Policy, only employees of our Human Resources department will be able to view your submitted information. Information collected via the job submission form is subject to’s privacy policy.

Contact Details:
Arkane Studios
Tel: -
Contact: Recruitment Team

You may return to your current search results by clicking here.

Latest Job Listings