Technical Character Artist

Job Type:
Permanent
Areas of Expertise:
Art and Animation
Region:
USA
Area:
Maryland
City:
Hunt Valley
Posted:
17-Nov-17
Company:
Zenimax Online Studios
Job Ref:
1418

Technical Character Artist

Division: ZeniMax Online Studios | Department: Art | Location: Hunt Valley , MD, US

ZeniMax Online Studios is looking for a Technical Character Artist to assist with the production of characters. This technical art position will work with various members of the Figure Art team to address character rigging related issues: from in-game editing and data set up to vertex weighting adjustments. You don’t need a ton of experience, but you will need passion and eagerness to learn. This is a dynamic environment that will challenge you as you become a full-fledged professional game developer.

Responsibilities:

  • Working closely with the Outsourcing managers and other tech artists, animators and character artists
  • Preparation of the monster/creatures meshes for export into game
  • Evaluate all incoming source art for the following: good deformable topology, edge loop flow, compatibility with the rig; vertex weighting
  • Adjust vertex weighting for monsters and mounts
  • Texture adjustments and export
  • Export adjusted geometry to engine
  • Data set up of exported assets in engine
  • The candidate will have to learn proprietary tools for rigging of the game-ready character meshes and internal tools for export

Requirements:

  • Ability to skin meshes to various rigs
  • Love of characters and animation
  • Strong grasp of anatomy, form, proportion and color
  • Basic to intermediate understanding of character modeling and texturing principles
  • Understanding of good mesh topology for deformation
  • Some working experience in rigging the characters for video games
  • Working knowledge of 3D Studio Max and Maya
  • Familiarity with game engines
  • Interest in working with and supporting Artists and Animators in the production environment
  • Responsive to direction
  • Tenacious problem solver
  • Strong aesthetic sense and ability to communicate creative ideas clearly
  • Strong communication skills in general: written & spoken
  • Self-sufficient and capable of independent learning

Desired Skills:

  • Familiarity with modular character customization systems is a plus
  • Experience and understanding of UV layout, Normal map creation, as well as Diffuse, Specular maps for the character is a plus

How to Apply

To apply for this position you will be redirected to the job submission form at Taleo.com, our third-party applicant tracking system. While Taleo.com is not hosted by ZeniMax Media and does not fall under our Privacy Policy, only employees of our Human Resources department will be able to view your submitted information. Information collected via the job submission form is subject to Taleo.com’s privacy policy.

Contact Details:
Zenimax Online Studios
Tel: -
Contact: Recruitment Team
Email:

You may return to your current search results by clicking here.

Latest Job Listings