Senior Technical Artist (074)

Job Type:
Permanent
Areas of Expertise:
Business Operations
Region:
UK
Area:
North East UK
City:
Newcastle
Posted:
06-Nov-17
Company:
Reflections, A Ubisoft Studio
Job Ref:
REF5028Y

Job Description
About Reflections

Reflections, a Ubisoft studio is a video games development company based in Newcastle, UK. Collaborating with Ubisoft's international creative teams on projects such as Assassins Creed Syndicate, Tom Clancy's Ghost Recon, online open-world RPG "The Division" as well as the adventure platformer "Grow Home". With a host of other top titles to our name such as open-world action adventure 'Watch Dogs', MMO racer "The Crew" and the latest instalment in the world's No.1 dance game franchise 'Just Dance 2015' Reflections' objective is to combine technical expertise, flair and innovation to create and contribute to successful and memorable games. We are looking for Pioneering, Obsessive Humans to cement its reputation as an industry leading studio within the UK and the world.

Job Summary

As a senior member of the technical art team, you will be working to design, create, and extend the art pipeline and development experience which brings our games to life.

Responsibilities

- Develop tools to improve art asset management and art pipeline efficiencies

- Coordinate with other tech artists to provide consistent, high quality, team support

- Oversight of art content pipeline, from tools all the way into the game

- Support and educate artists and engineers in the use of the art pipeline and user-facing engine tools

- Provide hands-on support to artists and engineers in regard to asset performance and validation

- Collaborate with partner studios to share technology and best practices

- Review creative process and identify opportunities for tool improvements

- Develop tools with an eye towards usability and efficiency

- Solve challenging technical issues in the art asset pipeline

- Collaborate with engineers to diagnose and resolve in-game problems

- Document pipeline and tools development processes

- Inspire and empower the art team to optimize their processes

Qualifications
Requirements

- Substantial working experience in the video game industry

- Shipped multiple titles as a Technical Artist

- Experienced developing custom tools for Digital Content Creation tools (Maya, Max, Photoshop, etc)

- Excellent verbal and written communication skills

- Expert knowledge of at least one game tech art area: 3D Modeling, Animation, Shaders/Materials, VFX

- Strong art creation skills in your area of expertise

- Conversant in all areas of game technical art

- Extensive understanding of the performance implications of game art asset creation

Other Information

Salary: Competitive + Relocation

Location: Newcastle upon Tyne, U.K

Opening date: 11th October 2017

Closing date for applications: 10th November 2017

Reflections reserves the right to close this advert earlier than the closing date indicated should we feel we have received sufficient applications.

Additional Information

Contact Details:
Reflections, A Ubisoft Studio
Tel: .
Contact: Adam Knight
Email:

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