UI Artist

Job Type:
Areas of Expertise:
Art and Animation
Certain Affinity Inc.
Job Ref:
UI Artist

UI Artist

Would you like to work on some of the greatest franchises in gaming history? How about more than one? Certain Affinity is a unique 125 person studio in Austin, TX. We are comprised of a tightly-knit group of experienced industry veterans committed to a solid work/life balance. We’ve co-developed multiple products for the Call of Duty and Halo franchises, and we’ve launched a few of our own games as well.

Are you an artist that understands how important the UI is to a game’s brand and player experience? Do you notice – and appreciate – when a game’s style is consistent through-out a game’s UI? Does it really bother you when the texture resolution of UI elements are not pixel-accurate, or when its’ screens have terrible composition? Do you love seeing beautifully designed icons?

Certain Affinity is looking for a UI Artist to help us build the best games for our co-dev partners and our internal IP teams!

Be part of a multi-product UI/UX team designing gorgeous player interfaces across PC, Console, VR and Mobile platforms.


    • Design and develop icons, widgets, full-screen layouts, and immersive overlays
    • Work closely with the UX Lead and Art Lead to ensure all usability and experiential goals are achieved while yielding a visual design that’s harmonious with the game’s overall style
    • Work with the Engineering team to export and integrate engine-ready assets and ensure the artistic vision is maintained in-game
    • Participate in critiques and revise work based on feedback from team members and product stake-holders


    • A deep passion for games
    • Made contributions to the UI of at least 2 shipped games
    • Keen eye for aesthetics and graphic design
    • Good analog & digital drawing skills with an ability to render in a variety of styles
    • Good visual communication skills and the ability to deliver and receive constructive criticism
    • Expert proficiency with Photoshop, Illustrator, and After-Effects
    • Familiarity with producing multi-resolution source assets
    • Ability to create animated motion-comps and develop interactive prototypes of your designs
    • Demonstrate player-empathy when designing interfaces for games that may not be the type of game you would normally play
    • Manage time and priorities across multiple projects in an efficient manner

Extra Credit

    • Skilled at developing logos, branding and identity guidelines
    • Experience with Unreal’s UMG/Slate framework
    • Experience with LUA, Python, C# or other programming languages
    • Proficiency with Axure, Sketch, XD, UXPin or similar enterprise-level UX tool
Contact Details:
Certain Affinity Inc.
Tel: .
Contact: Recruitment Team

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