JUNIOR TOOLS PROGRAMMER

Job Type:
Permanent
Areas of Expertise:
Programming and Development
Region:
UK
Area:
West Midlands
City:
Leamington Spa
Posted:
07-Aug-17
Company:
Reflections, A Ubisoft Studio
Job Ref:
REF7351V

JUNIOR TOOLS PROGRAMMER (145)

JOB DESCRIPTION

Ubisoft is 10,000 creative minds spanning 6 continents. With around 85% of its staff devoted to game development, Ubisoft has the 2nd largest in-house creative team in the world.

The company’s 27 different creative studios work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on brands including Assassin's Creed®, For Honor® Tom Clancy's Ghost Recon®, Tom Clancy's Splinter Cell®, Tom Clancy's Rainbow Six, Tom Clancy's The Division, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more.


Job Purpose

Work within a collaborative multidiscipline environment implementing tools and engine features for next-generation game engines.

Responsibilities

• Collaborate as part of an enthusiastic scrum team in developing, enhancing and maintaining tools in support of active projects;
Use practical solutions to implement feature requests;
• Code incrementally and take care not to break existing features;
• Carry out regular functional check-ins, to progressively integrate development into the shared code base; 
• Choose the appropriate data structures and algorithms for the task at hand;
• Test work after each stage to ensure stability; 
• Demonstrate understanding of the basics of load and game feature testing and write test code;
• Include comments in the code and document implemented features;
• Test other connected features that could be impacted by the produced feature; 
• Use a coding style that is efficient and easy to read;
• Debug own code and bugs of basic complexity in the rest of the engine.
• Test work after each stage to ensure stability;
• Ensure that code changes are fully tested (MP, all platforms, all game modes and middleware, where applicable);
• Test other connected features that could be impacted by the produced feature;
• Carry out all other related tasks;
• Supporting the Lead Programmer in any ad hoc tasks and duties.

QUALIFICATIONS

Skills and Knowledge

• Knowledge of software programming, ideally in the video game industry or any other relevant experience;
• Basic knowledge of engine or middleware and associated pipeline;
• Passionate about playing and making games;
• Basic knowledge of debugging tools;
• Familiar with basic speed and memory considerations;
• Familiar with optimisation principles;
• Good analytical and synthesis skills;
• Ability to anticipate and resolve problems;
• Attention to detail;
• Flexibility in organizing work;
• Good interpersonal and communication skills;
• Ability to work as part of a team;
• Ability to adapt to change;
• Results driven;
• Ability to quickly learn to use new tools;
• Excellent communication skills in spoken and written English.

Relevant Experience
• Bachelor’s degree in computer science or computer engineering or equivalent.

Additional Information

Salary: Competitive + Relocation
Location: Leamington Spa, U.K

Opening date: 20th July 2017
Closing date for applications: 19th August 2017

Reflections reserves the right to close this advert earlier than the closing date indicated should we feel we have received sufficient applications.

Contact Details:
Reflections, A Ubisoft Studio
Tel: .
Contact: Adam Knight
Email:

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