TECHNICAL ARTIST

Job Type:
Permanent
Areas of Expertise:
Art and Animation
Region:
UK
Area:
West Midlands
City:
Leamington Spa
Posted:
14-Sep-17
Company:
Reflections, A Ubisoft Studio
Job Ref:
REF7359O

TECHNICAL ARTIST (038)

JOB DESCRIPTION

Ubisoft is 10,000 creative minds spanning 6 continents. With around 85% of its staff devoted to game development, Ubisoft has the 2nd largest in-house creative team in the world.

The company’s 27 different creative studios work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on brands including For Honor® Tom Clancy's Ghost Recon®, Tom Clancy's Splinter Cell®, Tom Clancy's Rainbow Six, Tom Clancy's The Division, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more.

Job Purpose
Develop, document and support the game art pipelines and techniques used by the production teams on the project.

Responsibilities
• Participate in technical art reviews, post-mortem analysis, and encourage artists to share knowledge with their peers; 
• Work with the technical art team to identify ways to increase efficiencies in processes and production pipelines and identify risks or flaws in proposed pipelines;
• Provide documentation of art processes and assist in defining the art pipeline within the assigned project; 
• Streamline modelling, texturing and visual effects to meet the needs of the project; 
• Optimise content for memory and performance gains; 
• Understand best practices, pipelines and workflows; 
• Assist the technical art director in the creation of documentation;
• Provide feedback and advice to team members;
• Improve the pipelines and skills needed for the production art team;
• Document and train artists in approved 2D and 3D techniques and methods; 
• Maintain a balance between day to day work and improving workflows;
• Be involved in the development and rendering of artwork, modelling, animation and texturing when required; 
• Support the Technical Art Director with any ad hoc tasks and duties. 

QUALIFICATIONS

Skills and Knowledge

• Strong interpersonal and communication skills;
• Proactive and results orientated;
• Willingness to share knowledge openly;
• Working knowledge of standard office software such as Word, Excel, OneNote etc.;
• knowledge of industry standard software packages such as Maya, 3DSMax, Photoshop etc.;
• Understanding of platform strengths and limitations; 
• Knowledge of art asset pipelines; 
• Aptitude for scripting and programming using languages such as Max Script, Python, C Sharp etc.; 
• Strong time management and prioritisation skills; 
• Technical proficiency in areas of 2D and 3D art;
• Ability to understand and communicate technical issues from an aesthetic point of view.

Relevant Experience

• Significant working experience as a Technical Artist or other relevant experience; 
• Bachelor’s degree in art, design, technical discipline or other relevant training; 
• Experience in the video game industry is essential.

Additional Information

Salary: Competitive + Relocation
Location: Leamington Spa, U.K

Opening date: 19th July 2017
Closing date for applications: 18th August 2017

Reflections reserves the right to close this advert earlier than the closing date indicated should we feel we have received sufficient applications.

Contact Details:
Reflections, A Ubisoft Studio
Tel: .
Contact: Adam Knight
Email:

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