Level Designer (m/ f)

Job Type:
Permanent
Areas of Expertise:
Games and Level Design
Region:
Mainland Europe
Area:
Germany
City:
Hamburg
Posted:
22-Nov-17
Company:
Deep Silver FISHLABS
Job Ref:
Level Designer (m/f)

Level Designer (m/f)

Your Crew

Together not only with colleagues from Game Design and Art you will have the opportunity to essentially contribute to the game experience of a new console title. With a mixture of close collaboration with Producing and a lot of freedom and direct responsibility you are literally in the center of the game.

Mission Briefing

  • Develop high-level concepts for levels, locations, and objectives
  • Design engaging level flows to execute the overall game design intentions
  • Bring levels through every phase of development from concept to final polish: blocking out, building, scripting, adding events, dressing and tuning levels
  • Collaborating with the design team members to create interesting and engaging gameplay scenarios
  • Communicate your own designs and ideas to the rest of the team
  • Work closely with the art department and collaborate with all disciplines on the game team
  • Make sure levels comply with technical requirements

Skillset

  • Strong visual storytelling skills and excellent sense of 3D game space and pacing
  • Deep knowledge of Unreal Engines Blueprint system and game scripting systems
  • Excellent knowledge of level design fundamentals: learning curve, directing the player, difficulty levels, balancing, pacing, motivation and reward cycles, accessibility, etc.
  • At least one shipped game with significant level design contribution
  • Professional working experience with the Unreal Engine
  • Intuitive understanding of how second-to-second action games work and why people play them
  • Passionate about games and a solid video game culture
  • Ability to take direction and accept critical reviews of your work
  • Ability to work well independently and within a team
  • Excellent written and verbal communication and documentation skills and the ability to convey abstract concepts
  • Good level in written/spoken English
  • Experience in development on consoles

Beneficial would also be:

  • Experiences with software such as Maya, SketchUp or ZBrush
  • Technical background with experience in programming or visual scripting
  • Degree or experience in art, architecture, interior design or industrial design
  • Experience with other Engines and tools such as Unity 3D, CryEngine, Frostbite Engine and older versions of Unreal etc.
  • An eye for cinematography

Mission Support

  • Here’s to you! Fresh fruit, free beverages and special conditions for gym membership
  • Do it! Personal responsibility, freedom and short decision-making routes
  • The Unit! Open office, friendly atmosphere and with professionals always willing to lend a hand
  • There you are! Centrally located, bright and modern offices where creativity flourishes
  • Have Fun!Of course play some games along the way
  • And what else!? Learn more about your new professional homebase

We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. 

Contact Details:
Deep Silver FISHLABS
Tel: +49. 40.88 88 00 – 0
Contact: Christoph Hillermann
Email:

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