Senior Game Engineer (Networking)

Job Type:
Permanent
Areas of Expertise:
Programming and Development
Region:
Mainland Europe
Area:
Denmark
City:
Copenhagen
Posted:
05-Feb-18
Company:
SYBO Games
Job Ref:
Senior Game Engineer (Networking)

Senior Game Engineer (Networking)

Copenhagen, Capital Region of Denmark, Denmark · Backend Engineering

We're SYBO, makers of the most downloaded mobile game in the world, Subway Surfers, with over 1.6 billion installs.


We're looking for a highly skilled Senior Game Engineer with networking experience to join one of our new, exciting game projects that we're spinning up! 


As a Senior Game Engineer at SYBO, you’ll be working on a world-class networked game experience for our upcoming mobile multiplayer title, using established third-party game server libraries, alongside a bunch of passionate and talented individuals.


You must have a strong track record of successful multiplayer projects and general mobile games development, with a demonstrable knowledge of scalable game server architecture and the concepts associated with it. Good interpersonal skills and communication are essential. We would also like you to be highly self-motivated and passionate!

  • As a Senior Game Engineer, you will:

    • design, develop and maintain key features and systems used in the game (Unity / C#)
    • work actively with an existing, third-party game server implementation
    • advise and mentor the other game engineers on the team with regard to best practices in networked programming
    • ensure optimal use of network connections, minimising bandwidth traffic and mitigating latency issues as far as possible
    • help develop automated methods to test the game simulation
    • be involved in day-to-day discussions about system design and architecture
    • help improve Unity 3D workflows, pipelines, and best practices
    • prototype new game ideas with a game designer, when on the prototype team

REQUIREMENTS

Who we are looking for:

  • Minimum 5 years experience shipping titles on mobile platforms
  • Proven experience in game networking, with at least 1 successful multiplayer title
  • Experience with highly scalable server architecture design
  • Intermediate to advanced Unity 3D experience
  • Strong knowledge of OOP languages, primarily C#
  • Familiarity with widely-used design patterns, data structures, and algorithms
  • Demonstrable 3D Gameplay programming knowledge, including vector mathematics
  • Passionate team player, that can communicate well with the rest of the team
  • Bachelor’s Degree in Computer Science or related area


Contact Details:
SYBO Games
Tel: -
Contact: Allan Schiller
Email:

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