SENIOR GAMEPLAY PROGRAMMER

Job Type:
Permanent
Areas of Expertise:
Programming and Development
Region:
Canada
Area:
Montreal
City:
Montreal
Posted:
14-Sep-17
Company:
Eidos Montreal
Job Ref:

SENIOR GAMEPLAY PROGRAMMER

Programming | Montréal, Québec, Canada

Duties:

•Develop software in C++ by applying the principles of object-oriented coding;

•Work with the Game Design and Animation teams in order to make the technical design and implement a gameplay system that particularly controls the main character;

•Quickly prototype new gameplays;

•Analyze and estimate the time, cost as well as the impact of the proposed functions;

•Ensure that the ambitions remain consistent with the deadline;

•Debug and  optimize own code as much at the low level than at the high level to guarantee the technical quality and the performance;

•Work effectively with the programming and developing teams;

•Train and guide the junior programmers;

•Plan own work effectively, and provide accurate updates on the progress;

•Be a positive contributor for the achievement of the project and the team objectives.

 

Experience and qualifications:

•University diploma in programming, computer engineering, software engineering or the equivalent;

•5+ years of industry experience in Programming;

•Minimum of 1 published title – at least one with experience on controlling the main character.

 

Technical Abilities:

•Must have an excellent knowledge of C++;

•Experience developing multi platforms, an asset.

 

Interpersonal Qualities:

•Ability to manage own time independently;

•Team player;

•A desire to push the barriers of technology in video game is required;

•Maturity to give and receive constructive criticism is expected;

•Be a good communicator.

 

Motivation and interests:

Ambition and passion for videogames are essential!

Contact Details:
Eidos Montreal
Tel: .
Contact: The Recruitment Team
Email:

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