Position at GREE
GREE Melbourne is on the lookout for an exceptional Principal Artist to join our talented team that is passionately creating a next generation mobile title. You'll work closely with the Art Director to develop concept art that defines the overall look and art style of the game. Drawing on your strong conceptualisation skills (sketching, illustrating, material rendering), you'll create concept art and storyboards which help communicate the proposed visual elements during pre-production. Just like GREE, you'll elevate the game by designing a broad range of original concepts that our customers will love.
More about you
The artist we're seeking will have a commercial AAA-quality portfolio with a broad range of original concepts for characters, creatures, environments, user interface, vehicles, and objects in both organic and industrial ranges of style. We'd love it if you had exceptional painting skills and a deep understanding of lighting, composition, colour and anatomy. Technical skills aside, our ideal candidate will have a passion for mobile games, excellent coaching skills, and an ability to take direction and constructive criticism in a positive manner. You would describe yourself as a team player, mentor and creative thinker - rolled into one!
Meet the team
GREE is a global leader in building top-quality, high engagement free-to-play mobile games. GREE International Entertainment, the division leading GREE's charge into the Western market, was formed in 2011 and rapidly achieved international success, with popular titles such as DragonSoul, Knights & Dragons, Modern War and Crime City.
Our Melbourne studio is a diverse community of talented game-makers and industry veterans who are passionately creating the best mobile games, together. And beyond having free lunch, a tonne of benefits, and a decidedly non-corporate culture, working with a talented and creative team is the best perk of all.