Prop Artist [Avatar Project]

Job Type:
Permanent
Areas of Expertise:
Art and Animation
Region:
Mainland Europe
Area:
Sweden
City:
Malmö
Posted:
03-Apr-17
Company:
Massive Entertainment - a Ubisoft Studio
Job Ref:
111196601

JOB DESCRIPTION
At Massive, we are currently looking for the new passionate Prop Artist to contribute to the development in the ambitious art team. You will contribute to enhancing, designing and creating the immersive worlds Massive is known for, by bringing your own thoughts to the table. You will influence the creation of next gen 3D assets for AAA projects. As our new prop artist you are the expert regarding how to build and setup props including destruction and special functionality.

This is a permanent position based in Malmö, Sweden, and requires working onsite.

You as a person
You have a few years of asset creation experience in the AAA games industry, looking for a new opportunity! You are an individual who is passionate for you own and your team members work. You have the ability to anticipate and find solutions to your problems. You are continuously seeking out for improvement and using best practices within the field of game art modeling and texturing. As an artist, you have a passion for individual objects as well as entire scenes. Your portfolio will tell us that you have high standards and that you, single-handed can create high quality assets.

Responsibilities
- Work with your Lead, other art teams and Art director to create high quality AAA 3D art assets
- Deliver on visual and technical requirements
- Setup destruction, dynamic objects and other functionality of art assets
- Create high quality textures & masks
- Review outsourced art assets
- Optimization of art assets to fit specific technical requirements
- Help other teams to reach their goals by providing them with asset expertise


QUALIFICATIONS


- 2 years of experience with making props for next gen AAA game environments
- Experience with the technical limitations/constraints related to game assets
- An artistic eye and relevant portfolio work
- Working knowledge of at least one of the major 3D modeling packages & texturing software
- Knowledge of substance designer/painter knowledge is a bonus
- Experience with outsourcing is a bonus

Please note that applications without a portfolio will not be considered.


ADDITIONAL INFORMATION
Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!

Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, the world's third largest independent video game publisher. We are around 400 people from 35 different countries working together to produce major titles such as World in Conflict, Far Cry 3 and our latest release Tom Clancy's The Division.

We value diversity at Massive and promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio.

Ubisoft is committed to enriching players' lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.

At Ubisoft, you'll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.

All your information will be kept confidential according to EEO guidelines.

Contact Details:
Massive Entertainment - a Ubisoft Studio
Tel: .
Contact: The Recruitment Team
Email:

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