We are EA
We entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.
The Challenge ahead
Ghost Guildford is looking for an Environment Artist with solid technical knowledge and skills that are able to push a programmer to generate new innovative looks, lighting, and moods in their levels. You are used to pushing yourself and others hard to achieve amazing results, you are also flexible to change and able to modify your work if it will result in improving the overall ambiance of the world you’re creating. The Environment Artist must have a passion for building new and innovative worlds.
The Next Great Environment Artist at Ghost Needs
The ability to think in 3D
Drawing/sketching skills as well as modeling and texture work related to objects, buildings, natural terrain, etc.
Excellent sense of form, weight (mass), and volume
Good use of light and shadow
Breadth of artistic styles
An understanding of optimisation
Excellent sense of scale and level of finish
Experience with 3D software such as Maya
Commitment to deadlines with ability to set realistic time estimates for own work
Work with level designers to ensure solid gameplay on the levels
Proactive and driven
An excellent eye for detail and focus on delivering the very best quality
Team player and good collaboration skills
Extensive environment art experience within games
What’s in it for you? Glad you asked!
We realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality. At EA, we live the “work hard/play hard” credo every day.