Crytek is looking for a creatively minded independent Senior Environment Artist for an unannounced VR project who is used to collaborating closely with the Level Design department to create and oversee the creation of environment assets.
-Creating highpoly and lowpoly models of environmental objects (trees, bushes, props, buildings, tilesets)
-Creating efficient UV layouts that work well within the engine/platform constrains
-Photorealistic Texturing of environmental objects
-Create tutorials, style guides, and technical guides to help communicate workflow and efficiency knowledge, as well as artistic expertise.
-Define budgets for the given platforms.
-Work closely together with the Art Director, Lead and other artists
-Collaborate with outsourcing partners, write briefs and give feedback
-Work independently on asset sets and oversee level art
-Approve and implement assets coming from outsourcing partners
-Define work processes together with the Art and Project Managers.
-5+ years of professional game production experience.
-Console experience, preferably Next Generation.
-Evidence of being a leader and role model, within their trade.
-A strong ability to create believable environments within a games engine
-Ability to derive a well structured lowpoly model from the high poly model
-Strong understanding of efficient UV layout for lowpoly objects
-Strong understanding of the PBR pipeline
-Strong understanding of modular level creation methods
-Strong knowledge of 3dsmax, Photoshop and Zbrush / Mudbox
-The ability to manage and supervise mid-level and junior artists and willingness to carry out mentorship tasks.
-A strong understanding of shader functionality
-Focused, motivated and effective on all tasks through completion
-A passion for games.
-Good English communication and writing skills
-Positive team-oriented attitude
-Be proactive and self-motivated, work without direct supervision
-Willing to relocate to Frankfurt am Main area , Germany
Demonstratable history of:
-Actively supporting art direction and art management.
-Remaining faithful to a project’s art direction.
-A desire to learn and grow professionally
-Knowledge about technical limitations in real time game engines and the ability to find answers to these limitations (LOD, draw calls reduction, etc.)
-Being able to adapt to new technologies.
-Tasks being completed within given time constraints
A portfolio or reel that demonstrates the following:
-Highpoly environment models and their conversion into lowpoly models (strong understanding of the normal map creation process & PBR)
-Ability to create game ready assets, that work well within the given technical limitations
-Very strong texturing skills
-Keen eye on detail and realism.
-A strong sense for composition, color and light.
-At least average drawing/painting skills
-Experience with CryENGINE and / or similar realtime lighting based 3D game engine.
-Substance Designer, Substancer Painter or Quixel product knowledge
-Experience with photogrammetry
-Traditional painting skills
What you can expect from us:
-A refreshing yet highly professional atmosphere in a diverse team.
-Working with cutting edge technology
-Flexible work time.
-Free public transportation ticket, which lets you use public transport free of charge 24/7.
-Free onsite German lessons for our employees and partners / spouses.
-Company language is English. Any additional language is a plus, but not a requirement.
-Extensive assistance with getting visa, work permits and communication with local authorities.
-A company apartment for your first three months and help in finding a private apartment....and many more!
Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea), Shanghai (China), and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, Warface, and The Climb. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games on a Pay What You Want business model.
For more information visit www.crytek.com and www.cryengine.com .