Modeller

Job Type:
Permanent
Areas of Expertise:
Art and Animation
Region:
Canada
Area:
Quebec
City:
Quebec
Posted:
08-Sep-16
Company:
Ubisoft - Quebec
Job Ref:

Job Summary:
The incumbent is responsible for creating 3D models of objects and environments lores and hires (as needed) to the artistic needs of a given project.

Responsibilities:
* Apply the artistic direction of the project in the creation of its models;
* Produce the necessary textures (nmap, spec, diffuse, etc.) to meet the expectations of quality expected;
* Assist in the production planning objects with the supervisor and art director;
* Ability to create or modify textures;
* Generate the coordinates of "mapping" items that he is responsible;
* Perform other related duties.

QUALIFICATIONS

AEC oriented modeling Games / Cinema / Television, or equivalent training.
Relevant experience :
Minimum of 6 months to 2 years of experience in modeling, texture, image processing, or other relevant experience.

Skills:
* Able to work in team
* Have a good sense of observation
* Being able to accept criticism
* Know adapt to changes
* Be able to work under pressure
* Be creative (originality and resourcefulness in finding solutions)

Knowledge:
* Have thorough knowledge of anatomy
* Have knowledge of ZBrush, Photoshop, 3dsmax and Softimage XSI
* Training and drawing skills (asset)

All your information will be Kept Confidential selon EEO guidelines.

Contact Details:
Ubisoft - Quebec
Tel: +1 (418) 524-1222
Contact: Recruitment Team
Email:

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